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*Dungeons & Dragons
Is there an (official) race with ECL+0 and Cha+2???
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<blockquote data-quote="Hypersmurf" data-source="post: 61343" data-attributes="member: 1656"><p>"Cripples" is, I feel, an overstatement.</p><p></p><p>"My wizard can't have 18 intelligence at first level!" is not really a cry I have a lot of sympathy for.</p><p></p><p>Using point-buy methods, I tend to put a 16 in my primary stat. The 18 is usually more than I'm willing to pay for. The "standard array" uses a 15 in the same spot. At the cost of a few points in other attributes, the half-orc sorcerer can pay for a 17 Charisma, and have it drop to 15. Sure, he'll have poorer abilities overall, but the designers obviously felt that 15 was workable as a prime stat - it's their "standard".</p><p></p><p>Yes, he can't match the sun elf's 20 intelligence. But he's playable... as long as the campaign is not designed to cater exclusively towards min/maxed, tailored characters.</p><p></p><p>If a DM looks dubiously at my gnomish fighter and wonders how I'm going to survive as a melee-type with 20' Move and Small weapons, then maybe it's a poor game to try out the half-orc wizard, or the dwarven sorcerer. But not all games need an 18-20 in a prime stat for survival.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 61343, member: 1656"] "Cripples" is, I feel, an overstatement. "My wizard can't have 18 intelligence at first level!" is not really a cry I have a lot of sympathy for. Using point-buy methods, I tend to put a 16 in my primary stat. The 18 is usually more than I'm willing to pay for. The "standard array" uses a 15 in the same spot. At the cost of a few points in other attributes, the half-orc sorcerer can pay for a 17 Charisma, and have it drop to 15. Sure, he'll have poorer abilities overall, but the designers obviously felt that 15 was workable as a prime stat - it's their "standard". Yes, he can't match the sun elf's 20 intelligence. But he's playable... as long as the campaign is not designed to cater exclusively towards min/maxed, tailored characters. If a DM looks dubiously at my gnomish fighter and wonders how I'm going to survive as a melee-type with 20' Move and Small weapons, then maybe it's a poor game to try out the half-orc wizard, or the dwarven sorcerer. But not all games need an 18-20 in a prime stat for survival. -Hyp. [/QUOTE]
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Is there an (official) race with ECL+0 and Cha+2???
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