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Is there any 5e love for skill challenges??
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<blockquote data-quote="5ekyu" data-source="post: 7291294" data-attributes="member: 6919838"><p>it CAN be but...</p><p></p><p>it may involve a narrative description of an event at each check</p><p>it may involve a series of choices as well at each check</p><p>etc...</p><p></p><p>depends on the Gm and the circumstance </p><p></p><p>i saw one youtube blather going on about how goo it was and starting with a long dramatic reading and then turned it into skill checks but... by the time it came down to it it seemed to be "you guys roll some dice and i will tell you some stuff - without much in the way of actual player decisions. just more opportunities for players to roll dice and Gm to talk a lot.</p><p></p><p>With mine currently, its a three wins dance (three successes wins, three failure loses - which gets first) with the added wrinkle that a given approach/skill is disadvantaged after it gets a fail so the player(s) need to change tactics after each "dead end". </p><p></p><p>Lore check - do i know anything about this - yes</p><p>lore check 2 do i know more about this fail - no</p><p>hmmm... switch to talking expert i found out in #1 into telling me about it - persuasion</p><p>does he know more - fail</p><p>hmmm... use investigate to track down rare tomes in ... </p><p>etc</p><p>etc</p><p>etc</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7291294, member: 6919838"] it CAN be but... it may involve a narrative description of an event at each check it may involve a series of choices as well at each check etc... depends on the Gm and the circumstance i saw one youtube blather going on about how goo it was and starting with a long dramatic reading and then turned it into skill checks but... by the time it came down to it it seemed to be "you guys roll some dice and i will tell you some stuff - without much in the way of actual player decisions. just more opportunities for players to roll dice and Gm to talk a lot. With mine currently, its a three wins dance (three successes wins, three failure loses - which gets first) with the added wrinkle that a given approach/skill is disadvantaged after it gets a fail so the player(s) need to change tactics after each "dead end". Lore check - do i know anything about this - yes lore check 2 do i know more about this fail - no hmmm... switch to talking expert i found out in #1 into telling me about it - persuasion does he know more - fail hmmm... use investigate to track down rare tomes in ... etc etc etc [/QUOTE]
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Is there any 5e love for skill challenges??
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