Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is there any D&D 4th computer game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tai" data-source="post: 4939474" data-attributes="member: 84238"><p>3rd had lots of rules, certainly, but it didn't have the fine table control that 4th does, and it certainly didn't have as many interrupts or reactions as 4th does - and those are the ones that will be difficult. In fact, aside from the ridiculous spell lists (which most CRPGs trimmed down significantly), most characters didn't really have a lot of options each combat round. The general action a martial character will take in NWN 2 is "hit the guy in the face", with a few special moves that do more damage, and a pile of buffs you have to use every time you rest. In 4th, a 16th level character has at least 14 abilities to choose from, not counting powers from class features, feats, races etc. Choosing from a power list that extensive in realtime isn't very practical, so you'd have to prune that down a bit. In order to make the game even remotely accessible to non P&P players, you'd also have to reduce the level of choice, and rebalance the powers to take into account the reduced tactical complexity of realtime combat without squares... And while you could do all that, why would you? You could just as easily make a new system and use the same names for stuff - that's all you're likely to end up with if you try and convert a battlemap-heavy, turn-based combat game into a realtime game without squares.</p></blockquote><p></p>
[QUOTE="Tai, post: 4939474, member: 84238"] 3rd had lots of rules, certainly, but it didn't have the fine table control that 4th does, and it certainly didn't have as many interrupts or reactions as 4th does - and those are the ones that will be difficult. In fact, aside from the ridiculous spell lists (which most CRPGs trimmed down significantly), most characters didn't really have a lot of options each combat round. The general action a martial character will take in NWN 2 is "hit the guy in the face", with a few special moves that do more damage, and a pile of buffs you have to use every time you rest. In 4th, a 16th level character has at least 14 abilities to choose from, not counting powers from class features, feats, races etc. Choosing from a power list that extensive in realtime isn't very practical, so you'd have to prune that down a bit. In order to make the game even remotely accessible to non P&P players, you'd also have to reduce the level of choice, and rebalance the powers to take into account the reduced tactical complexity of realtime combat without squares... And while you could do all that, why would you? You could just as easily make a new system and use the same names for stuff - that's all you're likely to end up with if you try and convert a battlemap-heavy, turn-based combat game into a realtime game without squares. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is there any D&D 4th computer game?
Top