I am planning to GM Zeitgeist this year, and my players are already excited about making their characters. One of them wants to make kind of a "hero of the people" type of guy, who fights for the oppressed and wants to rebuild the corrupt system. He wants this character to be very inflexible about his morals and hate the richer folk of Flint who look down on the poor and destitute. He said he even might go as far as letting a prisoner go if he thinks that person was arrested unfairly.
My first concern is that the RHC might simply not hire him. However he doesn't seem to explicitly want harm to come to the kingdom or its leaders, and is very devoted to protecting the common people, so from what is described in the player's guide, it's possible that the mind reading simply wouldn't pick up on his more radical intentions. So I'd like to know if this inquisition is detailed anywhere else in the adventures so i can be more certain, because the information I currently have is very vague.
The second concern I'd have is it might be harder to develop an arc for this character. An important part of the adventure seems to be uncovering how deep rooted Lanjyr's corruption truly is, so if his experience with the story is just his character going "I was right all along!" it might be kind of uninteresting. One thought i had is the player could make his character very optimistic and bright eyed so he could later come to face with the darker realities of the world and how hard it is to change it, but that might be too much of a bummer. Does anyone have any suggestions?
My first concern is that the RHC might simply not hire him. However he doesn't seem to explicitly want harm to come to the kingdom or its leaders, and is very devoted to protecting the common people, so from what is described in the player's guide, it's possible that the mind reading simply wouldn't pick up on his more radical intentions. So I'd like to know if this inquisition is detailed anywhere else in the adventures so i can be more certain, because the information I currently have is very vague.
The second concern I'd have is it might be harder to develop an arc for this character. An important part of the adventure seems to be uncovering how deep rooted Lanjyr's corruption truly is, so if his experience with the story is just his character going "I was right all along!" it might be kind of uninteresting. One thought i had is the player could make his character very optimistic and bright eyed so he could later come to face with the darker realities of the world and how hard it is to change it, but that might be too much of a bummer. Does anyone have any suggestions?