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Is there any reason to be cured of lycanthropy?
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<blockquote data-quote="paradox42" data-source="post: 6096094" data-attributes="member: 29746"><p>That's all irrelevant to the OP's question, as is every other argument given by others above along these lines. Time to delurk and chime in.</p><p></p><p>The question was "By the RAW, is there any reason to be cured?" And as it happens, the correct answer is pretty clearly "no." Any reference to outside stories or tradition is just that- <em>a reference to outside</em> text that has nothing to do with the RAW.</p><p></p><p>But the vast majority of GMs and players don't <strong>play</strong> 100% to the RAW, and this is where the true "curse" of Lycanthropy comes in. Basically, the reason to be cured <em>is the GM</em> in all cases. If the GM wants to make life difficult for the afflicted character, then life gets difficult. If the GM doesn't want that, then hey, powerful new capability for the character, bully for the party, why don't we keep that werewolf alive to bite the rest of us too?</p><p></p><p>I'd definitely play it in my own game as a curse, and make sure the PC got taken away and life made very difficult indeed by the affliction. But Paizo evidently wanted to give GMs the flexibility to run different games with the idea of Lycanthropy if they want to, and for that I applaud them.</p><p></p><p>I'm just tired of seeing people argue against a different question than what the OP asked. The topic was not tradition or legends; the topic was the Pathfinder RAW. Starting an argument about whether the game <em>should</em> be run that way is a separate issue and does nothing to serve the original topic.</p></blockquote><p></p>
[QUOTE="paradox42, post: 6096094, member: 29746"] That's all irrelevant to the OP's question, as is every other argument given by others above along these lines. Time to delurk and chime in. The question was "By the RAW, is there any reason to be cured?" And as it happens, the correct answer is pretty clearly "no." Any reference to outside stories or tradition is just that- [I]a reference to outside[/I] text that has nothing to do with the RAW. But the vast majority of GMs and players don't [B]play[/B] 100% to the RAW, and this is where the true "curse" of Lycanthropy comes in. Basically, the reason to be cured [I]is the GM[/I] in all cases. If the GM wants to make life difficult for the afflicted character, then life gets difficult. If the GM doesn't want that, then hey, powerful new capability for the character, bully for the party, why don't we keep that werewolf alive to bite the rest of us too? I'd definitely play it in my own game as a curse, and make sure the PC got taken away and life made very difficult indeed by the affliction. But Paizo evidently wanted to give GMs the flexibility to run different games with the idea of Lycanthropy if they want to, and for that I applaud them. I'm just tired of seeing people argue against a different question than what the OP asked. The topic was not tradition or legends; the topic was the Pathfinder RAW. Starting an argument about whether the game [I]should[/I] be run that way is a separate issue and does nothing to serve the original topic. [/QUOTE]
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Is there any reason to be cured of lycanthropy?
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