Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is there anything really wrong with the idea of an evil Paladin?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The_lone_gunman" data-source="post: 764119" data-attributes="member: 1143"><p>The problem with this is that an anti-paladin is probably not a good description. Lets look at the qualities of a paladin:</p><p></p><p>1) Devotion to Duty</p><p>2) Honesty</p><p>3) Protect the innocent</p><p>4) Not fight "unfairly"</p><p>5) Live by a code of Honor</p><p>6) Chivilarous</p><p>7) Defend the helpless</p><p></p><p></p><p>These are the things that make the paladin what he is. The fact that he must live by these things makes his life difficult. He can't sneak in the back, he has to meet evil on it's own turf. That is why he has more powers and abilities, his god helps him because that is the only way he can survive to do his duty. IMO paladins should be held to an even stricter code than most DM's seem to do and should be even more powerful, but that is another subject.</p><p></p><p>Anyways, these virtues do not transfer well to evil. They are each diametricly opposed to what an "anti" paladin would be into. An evil guy with a "code of honor"? Does that really make sense? Yes you have honor among thieves and all that, but is it really honor? Evil is about taking the quick road, the easy way out, looking out only for one's self, unconcerned about others. Regardless of which evil you are (Neutral, lawful, or chaotic), these things all fit into it. </p><p></p><p>The "anti" paladin, in my opinion, should have these qualities:</p><p></p><p>1) Devotion to oneself over all other things</p><p>2) Lying is second nature</p><p>3) Exploit the innocent to one's own advantage</p><p>4) fight to win, regardless of the cost</p><p>5) the only code is the moment, whatever it takes to win</p><p>6) contemptous of the weak, use women and others to fulfill beastial desires</p><p>7) Exploit the helpless for futher gain.</p><p></p><p>These qualities are why it makes more sense for it to be a "prestige" class. Paladins are powerfull because they cannot take the shortcuts, they are always in the maul of evil, taking them on blow for blow without a thought for their own safety. They need that extra power from day one, and because their deties are good, they trust in the heart of their champions from day one, until that trust gets twisted. </p><p></p><p>An evil version, however, has always taken the easy road, and must prove to his dark gods that he is worthy of the power that they normally covet for themselves (like all evil things, that is their nature, to covet their power, not to give it out). Thus it takes more for the evil deities to part with power for their minions. The evil deities make them earn the power first, no trust will happen there.</p><p></p><p>Just my 2cents. </p><p></p><p>TLG</p></blockquote><p></p>
[QUOTE="The_lone_gunman, post: 764119, member: 1143"] The problem with this is that an anti-paladin is probably not a good description. Lets look at the qualities of a paladin: 1) Devotion to Duty 2) Honesty 3) Protect the innocent 4) Not fight "unfairly" 5) Live by a code of Honor 6) Chivilarous 7) Defend the helpless These are the things that make the paladin what he is. The fact that he must live by these things makes his life difficult. He can't sneak in the back, he has to meet evil on it's own turf. That is why he has more powers and abilities, his god helps him because that is the only way he can survive to do his duty. IMO paladins should be held to an even stricter code than most DM's seem to do and should be even more powerful, but that is another subject. Anyways, these virtues do not transfer well to evil. They are each diametricly opposed to what an "anti" paladin would be into. An evil guy with a "code of honor"? Does that really make sense? Yes you have honor among thieves and all that, but is it really honor? Evil is about taking the quick road, the easy way out, looking out only for one's self, unconcerned about others. Regardless of which evil you are (Neutral, lawful, or chaotic), these things all fit into it. The "anti" paladin, in my opinion, should have these qualities: 1) Devotion to oneself over all other things 2) Lying is second nature 3) Exploit the innocent to one's own advantage 4) fight to win, regardless of the cost 5) the only code is the moment, whatever it takes to win 6) contemptous of the weak, use women and others to fulfill beastial desires 7) Exploit the helpless for futher gain. These qualities are why it makes more sense for it to be a "prestige" class. Paladins are powerfull because they cannot take the shortcuts, they are always in the maul of evil, taking them on blow for blow without a thought for their own safety. They need that extra power from day one, and because their deties are good, they trust in the heart of their champions from day one, until that trust gets twisted. An evil version, however, has always taken the easy road, and must prove to his dark gods that he is worthy of the power that they normally covet for themselves (like all evil things, that is their nature, to covet their power, not to give it out). Thus it takes more for the evil deities to part with power for their minions. The evil deities make them earn the power first, no trust will happen there. Just my 2cents. TLG [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is there anything really wrong with the idea of an evil Paladin?
Top