Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is there anything really wrong with the idea of an evil Paladin?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 764141" data-attributes="member: 2067"><p>As a fellow DM I say do whatever the heck you want in your campaign. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> There's nothing mechanically flawed with the idea of an Evil Knight of some sort.</p><p></p><p>However, I agree with the logic the designers of D&D seemed to use in their not including an Evil Knight Core Class: D&D is, by default, a game of heroes. Saving the innocents from evil is the assumed campaign structure. Thus, having an evil class wouldn't make a whole lot of sense.</p><p></p><p>Now, fast foward to the DMG. The Assassin is really just a souped-up guild rogue, not an anti-paladin. The Blackguard, likewise, is a PrC for a fallen paladin, not for a Knight of Evil.</p><p></p><p>There's no mechanical reason that a Knight of Evil couldn't exist. In fact, because the idea's so popular, there's about half a billion things you can use to represent it. However, it's not included in the Core Rules because the PC classes, in the Player's Handbook, should be the heroic knights of good and justice.</p><p></p><p>I, myself, prefer the idea of no 'anti-paladins,' because I like the Paladins to feel *real* special....they've got fiends, yeah. And they've got fallen paladins. And lots of other evil stuff. Having one gomer who's MORE ULTIMATE EEEEEVUHL doesn't add anything to my campaigns.</p><p></p><p>If I were to play an evil campaign, I may consider it. But, to be honest, I'm swayed in favor of the Shadow Knight class from FFd20, myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 764141, member: 2067"] As a fellow DM I say do whatever the heck you want in your campaign. :) There's nothing mechanically flawed with the idea of an Evil Knight of some sort. However, I agree with the logic the designers of D&D seemed to use in their not including an Evil Knight Core Class: D&D is, by default, a game of heroes. Saving the innocents from evil is the assumed campaign structure. Thus, having an evil class wouldn't make a whole lot of sense. Now, fast foward to the DMG. The Assassin is really just a souped-up guild rogue, not an anti-paladin. The Blackguard, likewise, is a PrC for a fallen paladin, not for a Knight of Evil. There's no mechanical reason that a Knight of Evil couldn't exist. In fact, because the idea's so popular, there's about half a billion things you can use to represent it. However, it's not included in the Core Rules because the PC classes, in the Player's Handbook, should be the heroic knights of good and justice. I, myself, prefer the idea of no 'anti-paladins,' because I like the Paladins to feel *real* special....they've got fiends, yeah. And they've got fallen paladins. And lots of other evil stuff. Having one gomer who's MORE ULTIMATE EEEEEVUHL doesn't add anything to my campaigns. If I were to play an evil campaign, I may consider it. But, to be honest, I'm swayed in favor of the Shadow Knight class from FFd20, myself. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is there anything really wrong with the idea of an evil Paladin?
Top