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Is there errata for the Nightmare spell PHB p.232
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<blockquote data-quote="Dr_Rictus" data-source="post: 64458" data-attributes="member: 850"><p>And neither the cleric nor the druid has any item creation feats? If so, I have to say you guys are really missing out. It's my firm opinion that someone in every party should have Craft Wondrous Item as soon as the group hits 3rd level, and someone should have Craft Wand at 5th or 6th. Think of the ease with which <em>each</em> of the druid, cleric, and paladin (and the rogue, if he had a good Use Magic Device skill) could have been provided with a <em>wand of cure light wounds</em>, and the number of hit points you can pack in one of those.</p><p></p><p>And of course, any wizard can Scribe Scrolls, but your party might not recognize the benefits of that. At least, not until you point out that characters can cooperate on the prerequisites for any magic item, so you could be collaborating with the cleric and druid to scribe scrolls for them, which means no more having to prepare such rarely-used but vital spells as <em>neutralize poison</em> and <em>remove curse</em>.</p><p></p><p>Naturally, this straying off-topic at this point, but you party really ought to consider the advantages of making magic items if your DM ever gives you a breather.</p></blockquote><p></p>
[QUOTE="Dr_Rictus, post: 64458, member: 850"] And neither the cleric nor the druid has any item creation feats? If so, I have to say you guys are really missing out. It's my firm opinion that someone in every party should have Craft Wondrous Item as soon as the group hits 3rd level, and someone should have Craft Wand at 5th or 6th. Think of the ease with which [i]each[/i] of the druid, cleric, and paladin (and the rogue, if he had a good Use Magic Device skill) could have been provided with a [i]wand of cure light wounds[/i], and the number of hit points you can pack in one of those. And of course, any wizard can Scribe Scrolls, but your party might not recognize the benefits of that. At least, not until you point out that characters can cooperate on the prerequisites for any magic item, so you could be collaborating with the cleric and druid to scribe scrolls for them, which means no more having to prepare such rarely-used but vital spells as [i]neutralize poison[/i] and [i]remove curse[/i]. Naturally, this straying off-topic at this point, but you party really ought to consider the advantages of making magic items if your DM ever gives you a breather. [/QUOTE]
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Is there errata for the Nightmare spell PHB p.232
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