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Is there no love for d20 modern?
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<blockquote data-quote="Desdichado" data-source="post: 2738798" data-attributes="member: 2205"><p>Huh. You ask if there's any love for d20 Modern and then post a post that makes me wonder if you have any!</p><p></p><p>Here's my take on your specific questions/comments:</p><ul> <li data-xf-list-type="ul">d20 Modern is mostly compatible with 3.5. Also mostly compatible with 3.0. In fact, it was kinda the bridge between the two, in many ways, leaning more towards 3.5.</li> <li data-xf-list-type="ul">I know of no plans to revise d20 Modern. I wouldn't want it revised; I like it the way it is. Then again, I also think 3.5 was as much a downgrade in some areas as it was an improvement in others. The bigger version number is not necessarily desirable.</li> <li data-xf-list-type="ul">I have no gripe with core classes.</li> <li data-xf-list-type="ul">I don't know what modern has to do with levelling. You either like levelling, or you don't, or you're indifferent, but I don't see what setting has to do with it either way. It's easy enough to get to what you want, though--the bolt-on pdf product "Grim and Gritty Hit Points" sounds like it would do more or less exactly what you want. Honestly, though, I only prefer that for horror or grimngritty games--either modern, future, fantasy or whatever.</li> <li data-xf-list-type="ul">We didn't get that at all. Everyone took levels of what was interesting to them. Sounds like a case of possibly blaming the game for problems with the players.</li> <li data-xf-list-type="ul">I love that "prestige" classes are not core classes. Sounds like you just didn't like the generic classes, and were really trying to find ways around them. Rest assured; that's just personal preference. There are plenty of other people who'd love the generic classes as is, and don't even meddle much with advanced classes.</li> <li data-xf-list-type="ul">It was just you. You clearly aren't very fond of the idea of the generic classes. But, since that's a core attribute of the d20 Modern system, it sounds like you really want to be playing some other game, frankly.</li> <li data-xf-list-type="ul">I would hate this. There's a reason class skills belong to each class.</li> <li data-xf-list-type="ul">I would love this. But, it's already been done, many times. There are all kinds of products that have are d20 skill-based "magic" systems, and can be bolted on to the existing game.</li> <li data-xf-list-type="ul">I don't have a problem with the talent trees, although I wouldn't turn up my nose at more options either.</li> <li data-xf-list-type="ul">I'm not a "gun nut" so I don't mind the more or less sameness to the different types of guns. </li> </ul><p>Actually, it sounds like most of your problems would be resolved if you used Grim Tales, frankly.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 2738798, member: 2205"] Huh. You ask if there's any love for d20 Modern and then post a post that makes me wonder if you have any! Here's my take on your specific questions/comments: [list] [*]d20 Modern is mostly compatible with 3.5. Also mostly compatible with 3.0. In fact, it was kinda the bridge between the two, in many ways, leaning more towards 3.5. [*]I know of no plans to revise d20 Modern. I wouldn't want it revised; I like it the way it is. Then again, I also think 3.5 was as much a downgrade in some areas as it was an improvement in others. The bigger version number is not necessarily desirable. [*]I have no gripe with core classes. [*]I don't know what modern has to do with levelling. You either like levelling, or you don't, or you're indifferent, but I don't see what setting has to do with it either way. It's easy enough to get to what you want, though--the bolt-on pdf product "Grim and Gritty Hit Points" sounds like it would do more or less exactly what you want. Honestly, though, I only prefer that for horror or grimngritty games--either modern, future, fantasy or whatever. [*]We didn't get that at all. Everyone took levels of what was interesting to them. Sounds like a case of possibly blaming the game for problems with the players. [*]I love that "prestige" classes are not core classes. Sounds like you just didn't like the generic classes, and were really trying to find ways around them. Rest assured; that's just personal preference. There are plenty of other people who'd love the generic classes as is, and don't even meddle much with advanced classes. [*]It was just you. You clearly aren't very fond of the idea of the generic classes. But, since that's a core attribute of the d20 Modern system, it sounds like you really want to be playing some other game, frankly. [*]I would hate this. There's a reason class skills belong to each class. [*]I would love this. But, it's already been done, many times. There are all kinds of products that have are d20 skill-based "magic" systems, and can be bolted on to the existing game. [*]I don't have a problem with the talent trees, although I wouldn't turn up my nose at more options either. [*]I'm not a "gun nut" so I don't mind the more or less sameness to the different types of guns. [/list] Actually, it sounds like most of your problems would be resolved if you used Grim Tales, frankly. [/QUOTE]
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