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Is there really a push to use everything you have?
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<blockquote data-quote="bento" data-source="post: 3056194" data-attributes="member: 36597"><p>I've limited by setting (Oriental Adventures) or by rule set (Core only) because I find newer players get blinded by all the options that are out there. They think they can create a character by picking out a cool looking picture in the Complete series, and end up stumbling over their boots the first time in combat. </p><p></p><p>I also have to read everything they read to know how to adjudicate properly. Everytime someone walked in with a new book ("Magic of Incarnum" anyone?) I was groaning because they want to use it NOW and I've only read what I've seen here or on the WoTC site.</p><p></p><p>I've switched to True20 for the simplification reason, and I think it helps players get out of the box of thinking "class" equaled "character." By limiting the focus on a set number of classes (three) and feats, they are forced to look at what their character can and can't do, rather than blindly pick a class and cross their fingers they'll like their class abilities as the game progresses. </p><p></p><p>In the OA game I just restarted, one of my players always wanted to be a Kitsune. Between the two of us, we were able to craft the Kitsune race with the True20 rules. He's happy because he's got a character with all the qualities he wants to play, and I know how to challenge him.</p><p></p><p>Now both he and I know what he can do and where he's wanting to take his character. We're both invested and our gaming experience improves because of it.</p></blockquote><p></p>
[QUOTE="bento, post: 3056194, member: 36597"] I've limited by setting (Oriental Adventures) or by rule set (Core only) because I find newer players get blinded by all the options that are out there. They think they can create a character by picking out a cool looking picture in the Complete series, and end up stumbling over their boots the first time in combat. I also have to read everything they read to know how to adjudicate properly. Everytime someone walked in with a new book ("Magic of Incarnum" anyone?) I was groaning because they want to use it NOW and I've only read what I've seen here or on the WoTC site. I've switched to True20 for the simplification reason, and I think it helps players get out of the box of thinking "class" equaled "character." By limiting the focus on a set number of classes (three) and feats, they are forced to look at what their character can and can't do, rather than blindly pick a class and cross their fingers they'll like their class abilities as the game progresses. In the OA game I just restarted, one of my players always wanted to be a Kitsune. Between the two of us, we were able to craft the Kitsune race with the True20 rules. He's happy because he's got a character with all the qualities he wants to play, and I know how to challenge him. Now both he and I know what he can do and where he's wanting to take his character. We're both invested and our gaming experience improves because of it. [/QUOTE]
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Is there really a push to use everything you have?
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