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Is there relaly a need for 4th ed Realms changes just for the *mechanics*?
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<blockquote data-quote="Silverblade The Ench" data-source="post: 4905832" data-attributes="member: 19083"><p>I can accept the Realms needed changed, me I love the 1st grey box, with a far FAR more wild, unexplored, mysterious setting, you know "<em>Forgotten </em>Realms" ?! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>And I think they could have done some bits better however , what really bugs me, is the same thing that PO'd me about the "Time of Troubles":</p><p></p><p>It seems largely to be an excuse to have the <em>mechanics </em>of D&D change and fit the setting.</p><p>Note I said "excuse"</p><p></p><p>Look, I'm a DM (like many of you), to me, the game rules are not that important, actually!</p><p>Changing form 1st to 2nd to 3rd to 3.5 to 4th ed over the years...meh big deal, I like how the rules have improved, to my way of thinking with each advance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>I play D&D...that's all that matters, I'll use whatever ruleset is the most pleasurable for me to work with.</p><p></p><p>Now this is my issue:</p><p><strong>the rules DO NOT CHANGE THE SETTINGS FOR D&D, NOR SHOULD THEY!!</strong></p><p><strong>The "crunch" must follow the "fluff", not the "Crunch" altering the "fluff" to force the setting to fit the mechanics.</strong></p><p></p><p>goes for any setting or game rules.</p><p>Hm? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 4905832, member: 19083"] I can accept the Realms needed changed, me I love the 1st grey box, with a far FAR more wild, unexplored, mysterious setting, you know "[I]Forgotten [/I]Realms" ?! ;) And I think they could have done some bits better however , what really bugs me, is the same thing that PO'd me about the "Time of Troubles": It seems largely to be an excuse to have the [I]mechanics [/I]of D&D change and fit the setting. Note I said "excuse" Look, I'm a DM (like many of you), to me, the game rules are not that important, actually! Changing form 1st to 2nd to 3rd to 3.5 to 4th ed over the years...meh big deal, I like how the rules have improved, to my way of thinking with each advance :) I play D&D...that's all that matters, I'll use whatever ruleset is the most pleasurable for me to work with. Now this is my issue: [B]the rules DO NOT CHANGE THE SETTINGS FOR D&D, NOR SHOULD THEY!![/B] [B]The "crunch" must follow the "fluff", not the "Crunch" altering the "fluff" to force the setting to fit the mechanics.[/B] goes for any setting or game rules. Hm? :) [/QUOTE]
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Is there relaly a need for 4th ed Realms changes just for the *mechanics*?
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