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Is there relaly a need for 4th ed Realms changes just for the *mechanics*?
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<blockquote data-quote="Shroomy" data-source="post: 4905904" data-attributes="member: 32739"><p>I think they "blew up" the Realms more for story related reasons then they did for mechanics (overall, this concern was probably a distant second and the biggest mechanical change to affect the Realms were the introduction of the new races, specifically the dragonborn). Its obvious they wanted to get rid of stuff from previous editions that they no longer liked (the real world analogs like Maztica or the Old Empires, the 3e Great Tree cosmology) and that they wanted to jump ahead to keep the really detailed lore in the distant past and give themselve a 100 year cushion for story purposes.</p></blockquote><p></p>
[QUOTE="Shroomy, post: 4905904, member: 32739"] I think they "blew up" the Realms more for story related reasons then they did for mechanics (overall, this concern was probably a distant second and the biggest mechanical change to affect the Realms were the introduction of the new races, specifically the dragonborn). Its obvious they wanted to get rid of stuff from previous editions that they no longer liked (the real world analogs like Maztica or the Old Empires, the 3e Great Tree cosmology) and that they wanted to jump ahead to keep the really detailed lore in the distant past and give themselve a 100 year cushion for story purposes. [/QUOTE]
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Is there relaly a need for 4th ed Realms changes just for the *mechanics*?
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