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General Tabletop Discussion
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Is there room in modern gaming for the OSR to bring in new gamers?
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<blockquote data-quote="Malmuria" data-source="post: 8278719" data-attributes="member: 7030755"><p>One area where the OSR could really appeal to new players is in the sheer amount of diy creativity. Books I've purchased over the past year include Mörk Borg, Hot Springs Island, The Stygian Library, and A Thousand Thousand Islands. The art, layout, book quality, and ideas of these books are amazing and would be impressive to even to people who do not play RPGs. I think what's exciting is seeing people, especially younger people, make stuff and put it up on itch or see it get picked up by Exalted Funeral. Even if they are making stuff for 5e, I just think it's great that there are so many people making stuff.</p><p></p><p>I would try to sell new players on that diy-ness more than any specific playstyle, actually. Whatever wotc sells, whether rules or lore, does not have to constrain anyone's home game. b/x is cool because it's so easy to come up with new rules and adapt to player creativity (as is black hack or knave or whatever).</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8278719, member: 7030755"] One area where the OSR could really appeal to new players is in the sheer amount of diy creativity. Books I've purchased over the past year include Mörk Borg, Hot Springs Island, The Stygian Library, and A Thousand Thousand Islands. The art, layout, book quality, and ideas of these books are amazing and would be impressive to even to people who do not play RPGs. I think what's exciting is seeing people, especially younger people, make stuff and put it up on itch or see it get picked up by Exalted Funeral. Even if they are making stuff for 5e, I just think it's great that there are so many people making stuff. I would try to sell new players on that diy-ness more than any specific playstyle, actually. Whatever wotc sells, whether rules or lore, does not have to constrain anyone's home game. b/x is cool because it's so easy to come up with new rules and adapt to player creativity (as is black hack or knave or whatever). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Is there room in modern gaming for the OSR to bring in new gamers?
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