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Is there room in modern gaming for the OSR to bring in new gamers?
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<blockquote data-quote="Fanaelialae" data-source="post: 8278868" data-attributes="member: 53980"><p>Here's an excerpt from the intro to Worlds Without Number (you can download the free version from DriveThruRPG).</p><p></p><p>"...The players take up the role of adventurers in this fading age, raising sword and sorcery against the foes of humanity and the obstacles that hinder their own ambitious aims. Many will perish on the spears of bitter rivals, be rent by the talons of monstrous beasts, or fall prey to their own reckless daring. Others, however, may yet live to obtain a name more glorious than kings.</p><p></p><p>The characters in Worlds Without Number are assumed to be budding adventurers, men and women who have particular talents suitable to a life of dating exploration, bloody battles, or ruthless intrigue. They are skilled and capable practitioners of their particular specialties, but all of them are acutely mortal, and a too-ready recourse to their blades is likely to get them killed early in their career.</p><p></p><p>More experienced and skilled heroes have less to fear from an unlucky spear-thrust, but even the most hardened hero must be wary of a quick death when facing numerous foes. A gritty life of swords and sorcery awaits them..."</p><p></p><p>What it describes sounds fairly exciting, but warns that you're no superhero. All in all, I think it's a pretty great OSR game intro.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8278868, member: 53980"] Here's an excerpt from the intro to Worlds Without Number (you can download the free version from DriveThruRPG). "...The players take up the role of adventurers in this fading age, raising sword and sorcery against the foes of humanity and the obstacles that hinder their own ambitious aims. Many will perish on the spears of bitter rivals, be rent by the talons of monstrous beasts, or fall prey to their own reckless daring. Others, however, may yet live to obtain a name more glorious than kings. The characters in Worlds Without Number are assumed to be budding adventurers, men and women who have particular talents suitable to a life of dating exploration, bloody battles, or ruthless intrigue. They are skilled and capable practitioners of their particular specialties, but all of them are acutely mortal, and a too-ready recourse to their blades is likely to get them killed early in their career. More experienced and skilled heroes have less to fear from an unlucky spear-thrust, but even the most hardened hero must be wary of a quick death when facing numerous foes. A gritty life of swords and sorcery awaits them..." What it describes sounds fairly exciting, but warns that you're no superhero. All in all, I think it's a pretty great OSR game intro. [/QUOTE]
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Is there room in modern gaming for the OSR to bring in new gamers?
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