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Is there room in modern gaming for the OSR to bring in new gamers?
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<blockquote data-quote="transmission89" data-source="post: 8278873" data-attributes="member: 6688441"><p>Being stealthy certainly is in the books. It’s called the surprise check. You are always assumed to be moving cautiously and quietly in a dungeon as a competent adventurer would be. Its an inverse of later editions active stealth roll. The NPC rolls surprise to be surprised by your presence... because you got the drop on them. Of course, certain actions may hinder or remove the surprise check.</p><p></p><p>Edit: but indeed, that is another roll procedure. But, I think what you’re missing with the complaints about the just rolls is what it gives you. The emergent narrative. By following the roll procedure, the GM is just as excited by what’s going to happen as the players. its not supposed to be a staid, prescriptive roll, go. It’s what do the dice tell you happens? Build off that.</p><p></p><p>Id say you are right about the lack of, explititness around that? Id agree that is a weak point around OSR, there seems to be an assumption that you’ve played d&d before in any of its forms in order to access much of the material.</p></blockquote><p></p>
[QUOTE="transmission89, post: 8278873, member: 6688441"] Being stealthy certainly is in the books. It’s called the surprise check. You are always assumed to be moving cautiously and quietly in a dungeon as a competent adventurer would be. Its an inverse of later editions active stealth roll. The NPC rolls surprise to be surprised by your presence... because you got the drop on them. Of course, certain actions may hinder or remove the surprise check. Edit: but indeed, that is another roll procedure. But, I think what you’re missing with the complaints about the just rolls is what it gives you. The emergent narrative. By following the roll procedure, the GM is just as excited by what’s going to happen as the players. its not supposed to be a staid, prescriptive roll, go. It’s what do the dice tell you happens? Build off that. Id say you are right about the lack of, explititness around that? Id agree that is a weak point around OSR, there seems to be an assumption that you’ve played d&d before in any of its forms in order to access much of the material. [/QUOTE]
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Community
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Is there room in modern gaming for the OSR to bring in new gamers?
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