Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is there room in modern gaming for the OSR to bring in new gamers?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rob Kuntz" data-source="post: 8279296" data-attributes="member: 7015759"><p>Part of the problem with this Us & Them attitude (between what is referred to as OSR and those "New School" adherents, 3.0 edition onward to present) has been in large part not just a philosophical reaction but a defensive one. </p><p></p><p>As I read it, and as quoted from a 2015 interview I gave prior to attending Lucca Comics & Games:</p><p></p><p><strong>During the upcoming Lucca Comics & Games there will be some limited edition copies of “Cairn of the Skeleton King”, an old school adventure belonging to founder generation, as well as the debut product of Pied Piper Publishing. What [does] this work represents for you?</strong></p><p></p><p>Well. “Old School” is a misnomer, really, originally deriving as a pejorative from the New School when there were edition wars and mud-slinging around 2001 onward. <strong>The ascendant school in the market usually stakes their territory by attacking the established philosophy as “Old”.</strong> The phrase was quickly adopted as a badge of honor when “Old Schoolers” coalesced around principles that the New School derided. I<strong> consider both schools to be rather intractable</strong>, but schools of thought historically tend to extreme views more often than not. As a free-lance designer<strong> there is only one school for me, and that is what works, continues to expand, and does not calcify thought.</strong> So, at best, I refer to all of that as “Classic,” that which withstands the test of time and continues to holistically influence one’s design history.</p></blockquote><p></p>
[QUOTE="Rob Kuntz, post: 8279296, member: 7015759"] Part of the problem with this Us & Them attitude (between what is referred to as OSR and those "New School" adherents, 3.0 edition onward to present) has been in large part not just a philosophical reaction but a defensive one. As I read it, and as quoted from a 2015 interview I gave prior to attending Lucca Comics & Games: [B]During the upcoming Lucca Comics & Games there will be some limited edition copies of “Cairn of the Skeleton King”, an old school adventure belonging to founder generation, as well as the debut product of Pied Piper Publishing. What [does] this work represents for you?[/B] Well. “Old School” is a misnomer, really, originally deriving as a pejorative from the New School when there were edition wars and mud-slinging around 2001 onward. [B]The ascendant school in the market usually stakes their territory by attacking the established philosophy as “Old”.[/B] The phrase was quickly adopted as a badge of honor when “Old Schoolers” coalesced around principles that the New School derided. I[B] consider both schools to be rather intractable[/B], but schools of thought historically tend to extreme views more often than not. As a free-lance designer[B] there is only one school for me, and that is what works, continues to expand, and does not calcify thought.[/B] So, at best, I refer to all of that as “Classic,” that which withstands the test of time and continues to holistically influence one’s design history. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is there room in modern gaming for the OSR to bring in new gamers?
Top