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General Tabletop Discussion
*Dungeons & Dragons
Is there room in modern gaming for the OSR to bring in new gamers?
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<blockquote data-quote="Mannahnin" data-source="post: 8281064" data-attributes="member: 7026594"><p>Concur. In practice what's labeled "Combat as Sport" has the odds stacked substantially in favor of the PCs on average.</p><p></p><p>And that's an expected and desirable goal, of course. If in every fight the odds were actually even, the party would have a 25% chance of surviving their first two fights! So if we expect a combat-filled game with lots of fun fight scenes in the vein of an action movie, we HAVE to stack the odds in favor of the PCs.</p><p></p><p>Now, there are varying levels of difficulty different DMs apply, and player skill factors in too. Better players will tend to conserve more resources for an emergency, utilize Action Economy to win fights efficiently, etc. Even if the outcome of a given fight was never REALLY in doubt, it can feel harder than it was to the players (I've seen this a lot in my time DMing), and even having one or two PCs dropped can make it feel like it was a close fight subjectively.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8281064, member: 7026594"] Concur. In practice what's labeled "Combat as Sport" has the odds stacked substantially in favor of the PCs on average. And that's an expected and desirable goal, of course. If in every fight the odds were actually even, the party would have a 25% chance of surviving their first two fights! So if we expect a combat-filled game with lots of fun fight scenes in the vein of an action movie, we HAVE to stack the odds in favor of the PCs. Now, there are varying levels of difficulty different DMs apply, and player skill factors in too. Better players will tend to conserve more resources for an emergency, utilize Action Economy to win fights efficiently, etc. Even if the outcome of a given fight was never REALLY in doubt, it can feel harder than it was to the players (I've seen this a lot in my time DMing), and even having one or two PCs dropped can make it feel like it was a close fight subjectively. [/QUOTE]
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Is there room in modern gaming for the OSR to bring in new gamers?
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