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General Tabletop Discussion
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Is there room in modern gaming for the OSR to bring in new gamers?
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<blockquote data-quote="transmission89" data-source="post: 8288683" data-attributes="member: 6688441"><p>That’s cool. Totally understandable. I’ve found though if you cut all the optional rules from the 2e phb, it pretty much runs like a souped up B/X. </p><p></p><p>I started getting into the OSR scene when wotc did the premium reprints (pathfinder 1e was my introduction to the hobby). I got the 1e prints which were certainly a good read, but was left confused about how to even play. The 2e reprints then made more sense, but because I was coming from a modern mindset, I didn’t understand some concepts ( what do you mean 3-40 creatures in an encounter? How do you balance these? How do you know how much treasure to place for each level? Etc). When they released the Mentzer basic PDF, it began to click. So 2e is my primary ruleset, but I play it more in the resource, dungeon crawl format of classic and 1e.</p><p></p><p>For me, I love the optional content. It clicked for me that I don’t have to use books x,y and z, I can just use certain elements from them. They aren’t to be eaten whole, they are a buffet of ideas you pick and choose from. I’ll grab the half orc from complete book of humanoids, the assassin from the scarlet brotherhood, the revised spells from spells and magic, the expanded equipment from combat and tactics etc.</p><p></p><p>I also use OSE heavily (for my after school club) and would’ve probably only used that had it been available when I first started on the OSR path. But to be fair, it took me a while to appreciate the benefits of race as class, at first, I thought the concept too limiting, but now actually prefer it.</p></blockquote><p></p>
[QUOTE="transmission89, post: 8288683, member: 6688441"] That’s cool. Totally understandable. I’ve found though if you cut all the optional rules from the 2e phb, it pretty much runs like a souped up B/X. I started getting into the OSR scene when wotc did the premium reprints (pathfinder 1e was my introduction to the hobby). I got the 1e prints which were certainly a good read, but was left confused about how to even play. The 2e reprints then made more sense, but because I was coming from a modern mindset, I didn’t understand some concepts ( what do you mean 3-40 creatures in an encounter? How do you balance these? How do you know how much treasure to place for each level? Etc). When they released the Mentzer basic PDF, it began to click. So 2e is my primary ruleset, but I play it more in the resource, dungeon crawl format of classic and 1e. For me, I love the optional content. It clicked for me that I don’t have to use books x,y and z, I can just use certain elements from them. They aren’t to be eaten whole, they are a buffet of ideas you pick and choose from. I’ll grab the half orc from complete book of humanoids, the assassin from the scarlet brotherhood, the revised spells from spells and magic, the expanded equipment from combat and tactics etc. I also use OSE heavily (for my after school club) and would’ve probably only used that had it been available when I first started on the OSR path. But to be fair, it took me a while to appreciate the benefits of race as class, at first, I thought the concept too limiting, but now actually prefer it. [/QUOTE]
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Is there room in modern gaming for the OSR to bring in new gamers?
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