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Is there room in modern gaming for the OSR to bring in new gamers?
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<blockquote data-quote="kenada" data-source="post: 8289012" data-attributes="member: 70468"><p>We’re a long-running group, so it would be weird to alienate someone from the group just based on which game we played. However, I didn’t appreciate how willing my players would be to go along with what I wanted to run until we tried OSE. I’d been focusing foremost on what I thought they wanted, making the best of it on the GM side. Fortunately, we all have a compatible play culture (no one is trad or OC/neo-trad or <em>has</em> to do that). They just have different system preferences.</p><p></p><p>It’s actually a little ironic because I’m also the charop person in the group. If we were doing PF2, I <em>would</em> be pushing character customization and tactics hard. One of the other guys is running Scum and Villainy, and I do that there too. The GM said you should play your character like driving a stolen car*, and that is exactly what I do. At least they made me the captain, so it makes sense in the story that I’m the one making the decisions. <img class="smilie smilie--emoji" alt="😅" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" title="Grinning face with sweat :sweat_smile:" data-shortname=":sweat_smile:" loading="lazy" width="64" height="64" /></p><p></p><p>-- </p><p>* This is a particularly funny metaphor for our group because I have done this in a game before. I was playing a dipsomancer in Unknown Armies. I was on my way home one night, totally drunk of course, and decided to check cars for unlocked doors because I needed a ride home. I found one, and then our entropomancer and I went for a drive. I was speeding down the freeway with the entropomancer on top of the car when we got to a portion that was under construction and not completed yet. I think the GM expected me to stop, but I kept on going right over the edge and into the river. <img class="smilie smilie--emoji" alt="🤣" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" title="Rolling on the floor laughing :rofl:" data-shortname=":rofl:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="kenada, post: 8289012, member: 70468"] We’re a long-running group, so it would be weird to alienate someone from the group just based on which game we played. However, I didn’t appreciate how willing my players would be to go along with what I wanted to run until we tried OSE. I’d been focusing foremost on what I thought they wanted, making the best of it on the GM side. Fortunately, we all have a compatible play culture (no one is trad or OC/neo-trad or [I]has[/I] to do that). They just have different system preferences. It’s actually a little ironic because I’m also the charop person in the group. If we were doing PF2, I [I]would[/I] be pushing character customization and tactics hard. One of the other guys is running Scum and Villainy, and I do that there too. The GM said you should play your character like driving a stolen car*, and that is exactly what I do. At least they made me the captain, so it makes sense in the story that I’m the one making the decisions. 😅 -- * This is a particularly funny metaphor for our group because I have done this in a game before. I was playing a dipsomancer in Unknown Armies. I was on my way home one night, totally drunk of course, and decided to check cars for unlocked doors because I needed a ride home. I found one, and then our entropomancer and I went for a drive. I was speeding down the freeway with the entropomancer on top of the car when we got to a portion that was under construction and not completed yet. I think the GM expected me to stop, but I kept on going right over the edge and into the river. 🤣 [/QUOTE]
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