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General Tabletop Discussion
*Dungeons & Dragons
Is there room in modern gaming for the OSR to bring in new gamers?
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<blockquote data-quote="Monayuris" data-source="post: 8299629" data-attributes="member: 6859536"><p>In my opinion, OSR game play is just as valid as any other approach to RPG. The rules are different but not worse or better. There is absolutely no reason not to introduce new players to D&D through OSR or older editions.</p><p></p><p>If older edition D&D is what excites you, then that is the edition you should be using to introduce new people into the hobby. Those new players will catch on to your enthusiasm and have a better first experience at the game.</p><p></p><p>I've had great success with running a old school (OSR) clone in a public meetup environment. I used Basic Fantasy, by the book, and at least half of the players who joined in never played D&D before (and yes there were plenty of character deaths... but the secret is that character death isn't a big deal to new players).</p><p></p><p>There were zero issues with generating interest and excitement and several are still playing the game and it probably would have been still going on if it weren't for COVID.</p><p></p><p>I don't care anymore what the popular game is. If I want to run an old school game for new players I'm doing it because it serves the approach and goal that I want to achieve. In other situations and other goals, I may want to start people with 5E. But, I'll never shy away from opening with B/X or OSE for a new player. They are excellent games.</p><p></p><p>You can always just tell new players something to the effect of "This is the classic D&D experience as played in the beginnings of the hobby. It is my personal favorite, but there have been many other editions of D&D that have been released since. You should check them out to see if you like them as well".</p></blockquote><p></p>
[QUOTE="Monayuris, post: 8299629, member: 6859536"] In my opinion, OSR game play is just as valid as any other approach to RPG. The rules are different but not worse or better. There is absolutely no reason not to introduce new players to D&D through OSR or older editions. If older edition D&D is what excites you, then that is the edition you should be using to introduce new people into the hobby. Those new players will catch on to your enthusiasm and have a better first experience at the game. I've had great success with running a old school (OSR) clone in a public meetup environment. I used Basic Fantasy, by the book, and at least half of the players who joined in never played D&D before (and yes there were plenty of character deaths... but the secret is that character death isn't a big deal to new players). There were zero issues with generating interest and excitement and several are still playing the game and it probably would have been still going on if it weren't for COVID. I don't care anymore what the popular game is. If I want to run an old school game for new players I'm doing it because it serves the approach and goal that I want to achieve. In other situations and other goals, I may want to start people with 5E. But, I'll never shy away from opening with B/X or OSE for a new player. They are excellent games. You can always just tell new players something to the effect of "This is the classic D&D experience as played in the beginnings of the hobby. It is my personal favorite, but there have been many other editions of D&D that have been released since. You should check them out to see if you like them as well". [/QUOTE]
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Is there room in modern gaming for the OSR to bring in new gamers?
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