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Is there something special to Pathfinder?
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<blockquote data-quote="Starfox" data-source="post: 6567936" data-attributes="member: 2303"><p>Orc's nest is still around? Awesome! I remember looking into that shop in the mid 80's. They didn't have their infamous orc's nest coffee mugs in stock then tough. </p><p></p><p>Otherwise, I generally agree with your sentiments - Pathfinder has simply built a very solid product identity, and the rules are actually a lesser part of all this. It is the mass of Golarion products that are Pazio's key to success. Personally, I kind of like that their cultures are so generic, as it makes them very portable - even if I'm not playing in Golarion, I can use most Pathfinder materials with little adaption.</p><p></p><p>But, yes, there are a few too many 3.5-isms in Pathfinder. They straightened out some of the obstructive rules (mainly in combat maneuvers), but many more remain. THe problem is that many of Pathfinder's issues are in the basic framework - things like ittertive attacks and how TWF works. And changing that might force them to change how stat blocks work, which would invalidate many of their published supplements. I don't think Pazio wants to risk that.</p><p></p><p>As I noted in another thread, a revised Pathfinder would probably look pretty much like a 5E skeleton with Pathfinder classes and archetypes nailed to it. At least that's how I'd do it.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6567936, member: 2303"] Orc's nest is still around? Awesome! I remember looking into that shop in the mid 80's. They didn't have their infamous orc's nest coffee mugs in stock then tough. Otherwise, I generally agree with your sentiments - Pathfinder has simply built a very solid product identity, and the rules are actually a lesser part of all this. It is the mass of Golarion products that are Pazio's key to success. Personally, I kind of like that their cultures are so generic, as it makes them very portable - even if I'm not playing in Golarion, I can use most Pathfinder materials with little adaption. But, yes, there are a few too many 3.5-isms in Pathfinder. They straightened out some of the obstructive rules (mainly in combat maneuvers), but many more remain. THe problem is that many of Pathfinder's issues are in the basic framework - things like ittertive attacks and how TWF works. And changing that might force them to change how stat blocks work, which would invalidate many of their published supplements. I don't think Pazio wants to risk that. As I noted in another thread, a revised Pathfinder would probably look pretty much like a 5E skeleton with Pathfinder classes and archetypes nailed to it. At least that's how I'd do it. [/QUOTE]
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