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Community
General Tabletop Discussion
*Dungeons & Dragons
Is there too much gold/reward?
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<blockquote data-quote="mevers" data-source="post: 6854843" data-attributes="member: 49478"><p>Assuming Batman is a PC in a someone's game, then that is something for the PLAYER of batman to deal with. Personally, I would not really enjoy playing Batman as a character, since as you say, he could do much more good simply focussing on philanthropy. But if someone else enjoys playing that character, then who am I to stop them?</p><p></p><p></p><p>The difference is, that 5e doesn't assume that you have spent all that money on increasing your combat effectiveness, so it is easy to change the wealth level of the campaign, without affecting the relative power level of the class. 3.5 was designed around PCs spending all their money on magic items (especially the "Big 6) Armour, Weapon, Natural Armour Amulet, Stat Booster, Cloak of Resistance, Ring of Protection), and if you tried to adventure without those items, you were in for a very rough ride. As it is now, in 5th ed, I can easily reduce the monetary rewards, without impacting the ability of the PCs to deal with threats appropriate to their level.</p><p></p><p>Why should I HAVE to be an insanely RICH adventurer to be able to deal with dangers that threaten the world? Why can ONLY batman save the world?</p><p></p><p>As I said earlier, you either design the game around spending (ever increasing) amounts of Gold on magic items to maintain combat effectiveness, or you don't. I don't see how you can have a middle ground - 5th ed probably actually gets as close to the middle ground as you can. You can easily remove ALL gold from 5th ed, and not effect the combat mechanics too much, likewise, yo can flood the PCs with Gold, and it won't break the game.</p></blockquote><p></p>
[QUOTE="mevers, post: 6854843, member: 49478"] Assuming Batman is a PC in a someone's game, then that is something for the PLAYER of batman to deal with. Personally, I would not really enjoy playing Batman as a character, since as you say, he could do much more good simply focussing on philanthropy. But if someone else enjoys playing that character, then who am I to stop them? The difference is, that 5e doesn't assume that you have spent all that money on increasing your combat effectiveness, so it is easy to change the wealth level of the campaign, without affecting the relative power level of the class. 3.5 was designed around PCs spending all their money on magic items (especially the "Big 6) Armour, Weapon, Natural Armour Amulet, Stat Booster, Cloak of Resistance, Ring of Protection), and if you tried to adventure without those items, you were in for a very rough ride. As it is now, in 5th ed, I can easily reduce the monetary rewards, without impacting the ability of the PCs to deal with threats appropriate to their level. Why should I HAVE to be an insanely RICH adventurer to be able to deal with dangers that threaten the world? Why can ONLY batman save the world? As I said earlier, you either design the game around spending (ever increasing) amounts of Gold on magic items to maintain combat effectiveness, or you don't. I don't see how you can have a middle ground - 5th ed probably actually gets as close to the middle ground as you can. You can easily remove ALL gold from 5th ed, and not effect the combat mechanics too much, likewise, yo can flood the PCs with Gold, and it won't break the game. [/QUOTE]
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Is there too much gold/reward?
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