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Is this a fair review of PF2?
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<blockquote data-quote="CapnZapp" data-source="post: 8061921" data-attributes="member: 12731"><p>No.</p><p></p><p>This game <em>clearly</em> expects it's customers to have no problems doing math in their heads, to a significantly higher level than 5th Edition.</p><p></p><p>Claiming anything else is just misleading.</p><p></p><p>There's enough exceptions that the "three weapon lines" idea didn't pan out in practice for us. Part of the fun of playing a weapon wielder is the feats that let you vary your routine.</p><p></p><p>Then there's special weapon traits that come across as incredibly petty for a 5E gamer, but here are clearly intended to be a meaningful addition to your offensive.</p><p></p><p>Take Sweep for instance. If you switch targets with an axe, you get a +1. In practice, this means you make one attack at +0 then a second at -4 instead of -5.</p><p></p><p>Definitely don't play a Ranger if you plan on having one line for every possible attack modifier. You can easily end up with three weapons (two melee, one ranged) and all the numbers change depending on whether the target is marked, you're making a twin takedown, using agile weapons, weapons with different fundamental runes, etc etc etc.</p><p></p><p>Then you have all the conditions imposed on you by poison, disease, curses and the like. Being hit with -1 to attacks, or mental saves, or physical maneuvers is not rare at all. Once past the lowest levels, it happens every session.</p><p></p><p>Resistance and weakness to damage is not uncommon. Calculating damage as <strong>(3d8+12+1d6)X2+1d8+10</strong> is not just something I just made up, it can definitely happen, several times in a single combat round in fact. (A greater striking weapon with an acid rune dealing a crit with a fatal weapon against a monster with weakness 10, in this particular case. Some of the variables can be pre-calculated, but most are cirumstancial and <strong>change for every attack</strong>)</p><p></p><p>It's just so much more honest to be upfront with the math demand.</p><p></p><p>tl;dr: I don't have a problem with 23+3-1+2-1+1 type calculations (except when late at night and my brain is mush), but if your friend does, do him a favor and stick to 5E.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8061921, member: 12731"] No. This game [I]clearly[/I] expects it's customers to have no problems doing math in their heads, to a significantly higher level than 5th Edition. Claiming anything else is just misleading. There's enough exceptions that the "three weapon lines" idea didn't pan out in practice for us. Part of the fun of playing a weapon wielder is the feats that let you vary your routine. Then there's special weapon traits that come across as incredibly petty for a 5E gamer, but here are clearly intended to be a meaningful addition to your offensive. Take Sweep for instance. If you switch targets with an axe, you get a +1. In practice, this means you make one attack at +0 then a second at -4 instead of -5. Definitely don't play a Ranger if you plan on having one line for every possible attack modifier. You can easily end up with three weapons (two melee, one ranged) and all the numbers change depending on whether the target is marked, you're making a twin takedown, using agile weapons, weapons with different fundamental runes, etc etc etc. Then you have all the conditions imposed on you by poison, disease, curses and the like. Being hit with -1 to attacks, or mental saves, or physical maneuvers is not rare at all. Once past the lowest levels, it happens every session. Resistance and weakness to damage is not uncommon. Calculating damage as [B](3d8+12+1d6)X2+1d8+10[/B] is not just something I just made up, it can definitely happen, several times in a single combat round in fact. (A greater striking weapon with an acid rune dealing a crit with a fatal weapon against a monster with weakness 10, in this particular case. Some of the variables can be pre-calculated, but most are cirumstancial and [B]change for every attack[/B]) It's just so much more honest to be upfront with the math demand. tl;dr: I don't have a problem with 23+3-1+2-1+1 type calculations (except when late at night and my brain is mush), but if your friend does, do him a favor and stick to 5E. Cheers [/QUOTE]
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