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Is this a fair review of PF2?
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<blockquote data-quote="LotsOfLore" data-source="post: 8091411" data-attributes="member: 6979126"><p>Ok now I have to set the record straight: I am the last person who is doing a disservice to potential new PF2 players. I love the game and have brought all of my regular rpg playing friends over on board with it (some of them from 5e) also because I was able to show them how wrong these claims of PF2 being "considerably more difficult" than 5e really are.</p><p></p><p>Please try not to misinterpret my own explanation of why I think the game is good. I was very clear: the game is easy to learn and easy to play (more so from the player's perspective), while it is indeed A LITTLE MORE complex than 5e. It's well engineered complexity allows for a much deeper expansion, customization and exploration of what can be done with a fantasy rpg, with respect to 5e. It's more easily scalable, it's modular nature makes it easier to expand and manage over a long period of time, and clearly it's Paizo's intention to keep it around for a long, long time.</p><p></p><p>It will be interesting to refresh this discussion once D&D 6th edition will come out.</p></blockquote><p></p>
[QUOTE="LotsOfLore, post: 8091411, member: 6979126"] Ok now I have to set the record straight: I am the last person who is doing a disservice to potential new PF2 players. I love the game and have brought all of my regular rpg playing friends over on board with it (some of them from 5e) also because I was able to show them how wrong these claims of PF2 being "considerably more difficult" than 5e really are. Please try not to misinterpret my own explanation of why I think the game is good. I was very clear: the game is easy to learn and easy to play (more so from the player's perspective), while it is indeed A LITTLE MORE complex than 5e. It's well engineered complexity allows for a much deeper expansion, customization and exploration of what can be done with a fantasy rpg, with respect to 5e. It's more easily scalable, it's modular nature makes it easier to expand and manage over a long period of time, and clearly it's Paizo's intention to keep it around for a long, long time. It will be interesting to refresh this discussion once D&D 6th edition will come out. [/QUOTE]
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