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<blockquote data-quote="Aussiegamer" data-source="post: 3566571" data-attributes="member: 19601"><p>This is only for vehicles as the armour is really not the same for personal in the way it will function but OK lets look at the example as is.</p><p></p><p>DR is 10, DI is 5, as an example</p><p></p><p></p><p>The DI only has an affect if the damage was 5, but since it was 13 then that DI does not happen.</p><p></p><p>I have the armour amount as x10 DR.</p><p></p><p>So 10 DR means that it has 100 armour points, so 10 depletes it to 90. As the damage is above the 5 DI limit, and the DR is 10. Since it effectily only stops the damage up to its DR, it can only be damaged up to that limit as well.</p><p></p><p>so yes 3 hit points do damage internally....</p><p></p><p></p><p>yer its cost time and money to fix the armour. I have already changed the craft and repair system as it was too basic for me as well.</p></blockquote><p></p>
[QUOTE="Aussiegamer, post: 3566571, member: 19601"] This is only for vehicles as the armour is really not the same for personal in the way it will function but OK lets look at the example as is. DR is 10, DI is 5, as an example The DI only has an affect if the damage was 5, but since it was 13 then that DI does not happen. I have the armour amount as x10 DR. So 10 DR means that it has 100 armour points, so 10 depletes it to 90. As the damage is above the 5 DI limit, and the DR is 10. Since it effectily only stops the damage up to its DR, it can only be damaged up to that limit as well. so yes 3 hit points do damage internally.... yer its cost time and money to fix the armour. I have already changed the craft and repair system as it was too basic for me as well. [/QUOTE]
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