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Is this a good idea? (this is a Blargney free zone!)
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<blockquote data-quote="Wednesday Boy" data-source="post: 5440736" data-attributes="member: 53678"><p>Overall I think it sounds like a fine way to wrap up this chapter of your campaign. Personally as a player I would love being caught off guard and shocked by the queen's actions and would eagerly anticipate learning what her actions would have on the future. (But in movies and books I <u>love</u> surprise reveals.)</p><p> </p><p>If you did want to get the players involved more and you think they would want to stop her, you could have them learn about her plans right before her speech. If I did that I would intersperse her speech throughout their desperate race to stop her before it's done like a voiceover in a movie chase scene. If they did want to try to stop her I'd give them an honest chance but I would come up with a shocking followup if they succeed.</p><p> </p><p>If one option is a tense race to save her but when they fail, she kills herself, and chaos erupts, you don't want the other option to be a tense race to save her, she lives, and have the scene end with no fanfare. The building tension of the race to save her should end in an equally powerful crescendo whether they save her or not.</p></blockquote><p></p>
[QUOTE="Wednesday Boy, post: 5440736, member: 53678"] Overall I think it sounds like a fine way to wrap up this chapter of your campaign. Personally as a player I would love being caught off guard and shocked by the queen's actions and would eagerly anticipate learning what her actions would have on the future. (But in movies and books I [U]love[/U] surprise reveals.) If you did want to get the players involved more and you think they would want to stop her, you could have them learn about her plans right before her speech. If I did that I would intersperse her speech throughout their desperate race to stop her before it's done like a voiceover in a movie chase scene. If they did want to try to stop her I'd give them an honest chance but I would come up with a shocking followup if they succeed. If one option is a tense race to save her but when they fail, she kills herself, and chaos erupts, you don't want the other option to be a tense race to save her, she lives, and have the scene end with no fanfare. The building tension of the race to save her should end in an equally powerful crescendo whether they save her or not. [/QUOTE]
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