DM-Rocco
Explorer
I have a player who wants to play a nymph, but it is too powerful since it has to start out as a ECL14 character. So I was going to make him a Half Nymph race (who wouldn't want to be the person to make that half nymph
Anyway, I was using the Pixie as a base, since they are close to each other. I eliminated the druid spells (although, I would like to add in some benifit to enhance druidic abilities but don't know what; maybe +2 caster level to druid spells?). I also reduced the blinding beauty and stunning grace to once a day and dropped the fey dice.
At this point I figure, when compared to the over powered pixie who is always invisible, has spell resistance and still has other spell like abilities, the half nymph is a bit weaker. I was figuring she might be a +3 level adjustment, but would like to hear your ideas and thoughts.
Also, feel free to offer suggestions and the like. I would like to keep her in the +3 to +4 range. I would also like to see some bonus for druid spells or maybe starts the game with the spell casting ability of a 2nd level druid? Like the real nymph starts with 7.
What doyou guys think?
Here is what I was suggesting so far for the half nymph and I listed the pixie to compare too.
Thanks for your help
Half Nymph
A nymph is about the height and weight of a female elf.
A nymph character exchanges its 1 HD of fey for its first class level.
Half Nymph characters possess the following racial traits.
Pixies As Characters
A pixie character exchanges its 1 HD of fey for its first class level.
Pixie characters possess the following racial traits.

Anyway, I was using the Pixie as a base, since they are close to each other. I eliminated the druid spells (although, I would like to add in some benifit to enhance druidic abilities but don't know what; maybe +2 caster level to druid spells?). I also reduced the blinding beauty and stunning grace to once a day and dropped the fey dice.
At this point I figure, when compared to the over powered pixie who is always invisible, has spell resistance and still has other spell like abilities, the half nymph is a bit weaker. I was figuring she might be a +3 level adjustment, but would like to hear your ideas and thoughts.
Also, feel free to offer suggestions and the like. I would like to keep her in the +3 to +4 range. I would also like to see some bonus for druid spells or maybe starts the game with the spell casting ability of a 2nd level druid? Like the real nymph starts with 7.
What doyou guys think?
Here is what I was suggesting so far for the half nymph and I listed the pixie to compare too.
Thanks for your help



Half Nymph
A nymph is about the height and weight of a female elf.
A nymph character exchanges its 1 HD of fey for its first class level.
Half Nymph characters possess the following racial traits.
+6 Dexterity, +2 Constitution, +6 Intelligence, +6 Wisdom, +8 Charisma.
Medium size
Fey qualities: A half nymph is effected by spells and objects that effect fey.
A half nymph’s base land speed is 30 feet. It also has a swim speed of 20 and can use the run action while swimming..
Low-light vision.
Skills: A half nymph has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She can use the run action while swimming, provided she swims in a straight line.
Unearthly Grace (Su) A half nymph adds her Charisma modifier as a bonus on all her saving throws, and as a deflection bonus to her Armor Class. (The statistics block already reflects these bonuses).
Wild Empathy (Ex) This power works like the druid’s wild empathy class feature, except that a half nymph has a +6 racial bonus on the check.
Special Attacks : Spell-like abilities.(useable once per day) Blinding Beauty (Su)
This ability affects all humanoids within 30 feet of a half nymph. Those who look directly at a half nymph must succeed on a DC 17 Fortitude save or be blinded permanently as though by the blindness spell. A nymph can suppress or resume this ability as a free action. Stunning Glance (Su) As a standard action, a wrathful half nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC 17 Fortitude save or be stunned for 2d4 rounds. The save DC is Charisma-based. 1/day—dimension door. Caster level 7th.
Special Qualities (see above): Damage reduction 10/cold iron
Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling.
Favored Class: Druid
Level adjustment +3
Medium size
Fey qualities: A half nymph is effected by spells and objects that effect fey.
A half nymph’s base land speed is 30 feet. It also has a swim speed of 20 and can use the run action while swimming..
Low-light vision.
Skills: A half nymph has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She can use the run action while swimming, provided she swims in a straight line.
Unearthly Grace (Su) A half nymph adds her Charisma modifier as a bonus on all her saving throws, and as a deflection bonus to her Armor Class. (The statistics block already reflects these bonuses).
Wild Empathy (Ex) This power works like the druid’s wild empathy class feature, except that a half nymph has a +6 racial bonus on the check.
Special Attacks : Spell-like abilities.(useable once per day) Blinding Beauty (Su)
This ability affects all humanoids within 30 feet of a half nymph. Those who look directly at a half nymph must succeed on a DC 17 Fortitude save or be blinded permanently as though by the blindness spell. A nymph can suppress or resume this ability as a free action. Stunning Glance (Su) As a standard action, a wrathful half nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC 17 Fortitude save or be stunned for 2d4 rounds. The save DC is Charisma-based. 1/day—dimension door. Caster level 7th.
Special Qualities (see above): Damage reduction 10/cold iron
Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling.
Favored Class: Druid
Level adjustment +3
Pixies As Characters
A pixie character exchanges its 1 HD of fey for its first class level.
Pixie characters possess the following racial traits.
-4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma.
Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
A pixie’s base land speed is 20 feet. It also has a fly speed of 60 feet (good).
Low-light vision.
Skills: Pixies have a +2 racial bonus on Listen, Search, and Spot checks.
Racial Feats: A pixie receives Dodge and Weapon Finesse as bonus feats.
+1 natural armor bonus.
Special Attacks (see above): Spell-like abilities.
Special Qualities (see above): Damage reduction 10/cold iron, greater invisibility, spell resistance equal to 15 + class levels.
Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling.
Favored Class: Sorcerer.
Level adjustment +4 (+6 if the pixie can use irresistible dance).
Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
A pixie’s base land speed is 20 feet. It also has a fly speed of 60 feet (good).
Low-light vision.
Skills: Pixies have a +2 racial bonus on Listen, Search, and Spot checks.
Racial Feats: A pixie receives Dodge and Weapon Finesse as bonus feats.
+1 natural armor bonus.
Special Attacks (see above): Spell-like abilities.
Special Qualities (see above): Damage reduction 10/cold iron, greater invisibility, spell resistance equal to 15 + class levels.
Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling.
Favored Class: Sorcerer.
Level adjustment +4 (+6 if the pixie can use irresistible dance).