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Is this a legal character concept
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<blockquote data-quote="yipwyg42" data-source="post: 3115309" data-attributes="member: 42566"><p>yep</p><p></p><p>Now i know that there are many ways to do this. You could for instance choose to be a warmage, I can't remember the name of the class in the Player's Handbook 2 that can cast in armor. </p><p></p><p>I am looking at this from a only the core classes in the Player's Handbook is available. I'm considering a organization of fighter/mage and/or fighter/sorcerers. I am trying to keep it to the 11 default classes.</p><p></p><p>The thing with the warmage and the other class, is that the spell list they use is limited in scope. This is a balancing factor, the way I mention above still has all the wizard/sorcerer spell list available up to the level they can cast.</p><p></p><p>Now the above fighter/mage can cast spells in light armor, the spells that have no spell failure equals 1 + total fighter levels. If he chooses to cast spells higher than that he would take the spell failure penalty.</p></blockquote><p></p>
[QUOTE="yipwyg42, post: 3115309, member: 42566"] yep Now i know that there are many ways to do this. You could for instance choose to be a warmage, I can't remember the name of the class in the Player's Handbook 2 that can cast in armor. I am looking at this from a only the core classes in the Player's Handbook is available. I'm considering a organization of fighter/mage and/or fighter/sorcerers. I am trying to keep it to the 11 default classes. The thing with the warmage and the other class, is that the spell list they use is limited in scope. This is a balancing factor, the way I mention above still has all the wizard/sorcerer spell list available up to the level they can cast. Now the above fighter/mage can cast spells in light armor, the spells that have no spell failure equals 1 + total fighter levels. If he chooses to cast spells higher than that he would take the spell failure penalty. [/QUOTE]
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Is this a legal character concept
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