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Is this a legal method of converting gp to xp
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<blockquote data-quote="Luis Figoo" data-source="post: 385075" data-attributes="member: 7743"><p>Caliban:</p><p>Nope i haven't. this is a sort of rules chess we play and our group finds it fun.</p><p></p><p>KaeYoss:</p><p>Well i never said i'm a good character. My method is merely a way for you to maintain non-evil status in character.</p><p></p><p>As for the gaming experience statement, be aware that it was to simply state that i am not new to this as some of the posters seem to imply. </p><p></p><p>As for not learning all those years perhaps you as a "oh great wise and holy teacher" will tell me what i have not learnt. Do not imply insults and i will refrain from doing so else it works both ways</p><p></p><p>Who is to judge what is considered correct or incorrect way of playing? You? WotC? Note that the rules give structure but do not force you to play in a certain style. That in effect is the attractiveness of RPGs, the unformed potential</p><p></p><p>As for a group that does not mind, mine does not. Most likely everyone will come with with a variant suitable for their own classes. If it proves to be an unassailable position ruleswise then the DM will come up with a house rule, we discuss/modify it as a group and implement it.</p><p></p><p>My DM is not dumb, far from it, neither am i an idiot when i DM. However neither of us pulls silly stuff like having a paragon horse appear in a unnescapable confined space. Now the god of horses idea would be usable.</p><p></p><p>Again like i said, what is considered evil is not in another society. Tell me who or what defines what is evil, think about it. I would say girls hating dogs would be a blanket statement. I see alot of dog owners being girls and cat owners being guys (taking girls and guys as phrases refering to a non adult age).</p><p></p><p>As for the DM following common sense, he has no problem with that. The rules do matter though as it is the structure of the game. Simply putting the onus of solving everything to the DM merely causes more problems to crop up (as well as being too tiring), which is why house rules are discussed by the entire group and implemented. The hard part of this is that 3e rules are integrated so all follow up effects must be thought out (this is where having a rules knowledgable group is useful)</p><p></p><p>As for having an evil party, they could try to do that, why not? The logical consequences (bounty hunted by the law or whatever) merely outweigh the rewards</p><p></p><p>Fast Learner:</p><p>You don't even merit a response</p></blockquote><p></p>
[QUOTE="Luis Figoo, post: 385075, member: 7743"] Caliban: Nope i haven't. this is a sort of rules chess we play and our group finds it fun. KaeYoss: Well i never said i'm a good character. My method is merely a way for you to maintain non-evil status in character. As for the gaming experience statement, be aware that it was to simply state that i am not new to this as some of the posters seem to imply. As for not learning all those years perhaps you as a "oh great wise and holy teacher" will tell me what i have not learnt. Do not imply insults and i will refrain from doing so else it works both ways Who is to judge what is considered correct or incorrect way of playing? You? WotC? Note that the rules give structure but do not force you to play in a certain style. That in effect is the attractiveness of RPGs, the unformed potential As for a group that does not mind, mine does not. Most likely everyone will come with with a variant suitable for their own classes. If it proves to be an unassailable position ruleswise then the DM will come up with a house rule, we discuss/modify it as a group and implement it. My DM is not dumb, far from it, neither am i an idiot when i DM. However neither of us pulls silly stuff like having a paragon horse appear in a unnescapable confined space. Now the god of horses idea would be usable. Again like i said, what is considered evil is not in another society. Tell me who or what defines what is evil, think about it. I would say girls hating dogs would be a blanket statement. I see alot of dog owners being girls and cat owners being guys (taking girls and guys as phrases refering to a non adult age). As for the DM following common sense, he has no problem with that. The rules do matter though as it is the structure of the game. Simply putting the onus of solving everything to the DM merely causes more problems to crop up (as well as being too tiring), which is why house rules are discussed by the entire group and implemented. The hard part of this is that 3e rules are integrated so all follow up effects must be thought out (this is where having a rules knowledgable group is useful) As for having an evil party, they could try to do that, why not? The logical consequences (bounty hunted by the law or whatever) merely outweigh the rewards Fast Learner: You don't even merit a response [/QUOTE]
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