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Is this a legal method of converting gp to xp
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<blockquote data-quote="Luis Figoo" data-source="post: 385271" data-attributes="member: 7743"><p>The idea here is to have a fixed system as close as fool proof as possible. Part of it lies in the group history. After discovering the many problems of Marvel Superheroes RPG, 3 of the members tried creating one from scratch. The project halted after some time when it was shown to have a number of structral faults.</p><p></p><p>When 3e came along, it was discussed on getting it fixed based on the premise that an existing structure would be easier to fix than creating one that is foolproof from scratch</p><p></p><p>As for the players, yes they would definately try it, simply because it could be done and to see how the DM would handle it. Both the DM and i are fine with this and do enjoy the process of discovery and fixing (in between the plots that occur in game). </p><p></p><p>Any real thorny problems without a rule based answer is talked about out and ironed out after the game session so as not to disrupt the plot flow. The house rule is then implemented next session and the idea tried to see if the fix holds</p><p></p><p>I posted my idea to see if there was any rule that i missed out in considering</p></blockquote><p></p>
[QUOTE="Luis Figoo, post: 385271, member: 7743"] The idea here is to have a fixed system as close as fool proof as possible. Part of it lies in the group history. After discovering the many problems of Marvel Superheroes RPG, 3 of the members tried creating one from scratch. The project halted after some time when it was shown to have a number of structral faults. When 3e came along, it was discussed on getting it fixed based on the premise that an existing structure would be easier to fix than creating one that is foolproof from scratch As for the players, yes they would definately try it, simply because it could be done and to see how the DM would handle it. Both the DM and i are fine with this and do enjoy the process of discovery and fixing (in between the plots that occur in game). Any real thorny problems without a rule based answer is talked about out and ironed out after the game session so as not to disrupt the plot flow. The house rule is then implemented next session and the idea tried to see if the fix holds I posted my idea to see if there was any rule that i missed out in considering [/QUOTE]
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Is this a legal method of converting gp to xp
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