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General Tabletop Discussion
*Pathfinder & Starfinder
is this a valid tactic for shutting down a caster
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<blockquote data-quote="eamon" data-source="post: 4020366" data-attributes="member: 51942"><p>I'd also allow a bluff check by the spellcaster to "pretend" to be casting a spell. Since readying involves being somewhat hair-triggered, and since combat is chaotic, I'd probably even grant the caster a bonus (or the readier a sense motive penalty). Also, you need to see the caster casting to perform your readied action. If he passes even momentarily out of sight, you'll fail.</p><p></p><p>A sleight of hand or bluff check (perhaps together with concentration to avoid losing the spell through distraction) to hide the spell casting (turning his back to the "silencer", being particularly unexpected with any vocalizations) might also prevent the ready from triggering, or at least necessitate an initiative check to trigger on purely the non-hideable sound: do you cast silence fast enough?</p><p></p><p>An ally of the spellcaster could shoot the "silencer" while he casts, provoking a concentration check, or could delay until right before the casters normal turn and grapple the "silencer" (delaying would make it more difficult for someone to intervene).</p><p></p><p>You could rule that some very short actions are unsuitable to be a condition for ready. For instance, certain (or all) swift actions could fall under that category. Readying for when someone "starts casting" is fine, but only if the spell actually isn't finished then. </p><p></p><p>If you ready an action "as soon as someone walks through the door", generally that action would trigger right <em>after</em> someone walks through the door. By analogy, dropping a portcullis on someone walking through a door isn't easy to time correctly (if you can't see the person coming, anyhow), and a ready action should only guarantee success against slow moving, easy targets.</p></blockquote><p></p>
[QUOTE="eamon, post: 4020366, member: 51942"] I'd also allow a bluff check by the spellcaster to "pretend" to be casting a spell. Since readying involves being somewhat hair-triggered, and since combat is chaotic, I'd probably even grant the caster a bonus (or the readier a sense motive penalty). Also, you need to see the caster casting to perform your readied action. If he passes even momentarily out of sight, you'll fail. A sleight of hand or bluff check (perhaps together with concentration to avoid losing the spell through distraction) to hide the spell casting (turning his back to the "silencer", being particularly unexpected with any vocalizations) might also prevent the ready from triggering, or at least necessitate an initiative check to trigger on purely the non-hideable sound: do you cast silence fast enough? An ally of the spellcaster could shoot the "silencer" while he casts, provoking a concentration check, or could delay until right before the casters normal turn and grapple the "silencer" (delaying would make it more difficult for someone to intervene). You could rule that some very short actions are unsuitable to be a condition for ready. For instance, certain (or all) swift actions could fall under that category. Readying for when someone "starts casting" is fine, but only if the spell actually isn't finished then. If you ready an action "as soon as someone walks through the door", generally that action would trigger right [i]after[/i] someone walks through the door. By analogy, dropping a portcullis on someone walking through a door isn't easy to time correctly (if you can't see the person coming, anyhow), and a ready action should only guarantee success against slow moving, easy targets. [/QUOTE]
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is this a valid tactic for shutting down a caster
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