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General Tabletop Discussion
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Is this an abuse of the Advantage/Disadvantage system?
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<blockquote data-quote="GreyLord" data-source="post: 6850082" data-attributes="member: 4348"><p>Examples if a Player is doing very badly on their rolls, I start looking for any excuses...as examples...</p><p></p><p>The player has been missing most of the time while the enemies have not. I play that Orcs and such have a harder time in light than darkness. In this instance with those enemies, if it is outside on at night, and we haven't been keeping track of time, perhaps the clouds part and an extremely brilliant moon shines on the enemies granting the party advantage in general.</p><p></p><p>Or, perhaps the party now is equal or outnumbers the enemy and the player's foe gets a little intimidated by this.</p><p></p><p>Or, the other party members are doing decently, and the enemy starts getting more worried about them rather than the poorly rolling player and gets distracted and more concerned about maybe confronting them rather than the guy who is constantly missing. (which would be told in game with furtive glances at the other members, worry on the face, and looking longingly and worriedly at how well the others may be doing).</p><p></p><p>Or it could be that the enemy gets too overconfident...swaggering and bragging about how easy they are going to do this, and in their gusto, get very careless.</p><p></p><p>Things that are roleplayed how the enemy reacts, but overall in general affects their combat effectiveness.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 6850082, member: 4348"] Examples if a Player is doing very badly on their rolls, I start looking for any excuses...as examples... The player has been missing most of the time while the enemies have not. I play that Orcs and such have a harder time in light than darkness. In this instance with those enemies, if it is outside on at night, and we haven't been keeping track of time, perhaps the clouds part and an extremely brilliant moon shines on the enemies granting the party advantage in general. Or, perhaps the party now is equal or outnumbers the enemy and the player's foe gets a little intimidated by this. Or, the other party members are doing decently, and the enemy starts getting more worried about them rather than the poorly rolling player and gets distracted and more concerned about maybe confronting them rather than the guy who is constantly missing. (which would be told in game with furtive glances at the other members, worry on the face, and looking longingly and worriedly at how well the others may be doing). Or it could be that the enemy gets too overconfident...swaggering and bragging about how easy they are going to do this, and in their gusto, get very careless. Things that are roleplayed how the enemy reacts, but overall in general affects their combat effectiveness. [/QUOTE]
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Is this an abuse of the Advantage/Disadvantage system?
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