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Is this an evil act, or not?
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<blockquote data-quote="Blackthom" data-source="post: 8693538" data-attributes="member: 6871683"><p>In our game for which I posed the question, alignment is a framework. It helps guide choices and such. Obviously it is different from 1st ed (remember alignment languages?) and that's fine. </p><p></p><p>What was troubling to all of us is that we are all "good" aligned players. The guards in questions were conscripted by a warlord and forced into service. Some few guards were emboldened by the leadership change while most didn't like it. Since they couldn't tell which was which, they came up with a plan that was IMHO really quite clever. As the group enjoyed navigating the moral quandaries of what was happening and coming up with a plan to deal with it, the move to execute the sleeping guards (who I will add were up in tower platforms and not near anyone) was so jarring that we were shocked. Some players were angry at the dismissal of their careful planning. None are murder hobbo's...well none were murder hobos. </p><p></p><p>Yes a conversation may be in order and yes there are likely personal, non game related issues here too, but in the end we are sharing an experience together and this was perceived as a collective snub to the table. I think in the end that the slaying of an creature whose mindset and heart you do not know, who is also sleeping and defenseless is in itself an evil act. There were too many things that could have been done here other than going out of your way to kill someone that was rendered incapacitated. </p><p></p><p>Ultimately I am ruling it an evil act in the context of its committal. This won't alter much of anything but it could down the road. I appreciate the feedback from the group, it was helpful to reflect on and I learned the term necro-thread too. I should add that <strong>no</strong> kobold babies were harmed in the encounter or subsequently.</p></blockquote><p></p>
[QUOTE="Blackthom, post: 8693538, member: 6871683"] In our game for which I posed the question, alignment is a framework. It helps guide choices and such. Obviously it is different from 1st ed (remember alignment languages?) and that's fine. What was troubling to all of us is that we are all "good" aligned players. The guards in questions were conscripted by a warlord and forced into service. Some few guards were emboldened by the leadership change while most didn't like it. Since they couldn't tell which was which, they came up with a plan that was IMHO really quite clever. As the group enjoyed navigating the moral quandaries of what was happening and coming up with a plan to deal with it, the move to execute the sleeping guards (who I will add were up in tower platforms and not near anyone) was so jarring that we were shocked. Some players were angry at the dismissal of their careful planning. None are murder hobbo's...well none were murder hobos. Yes a conversation may be in order and yes there are likely personal, non game related issues here too, but in the end we are sharing an experience together and this was perceived as a collective snub to the table. I think in the end that the slaying of an creature whose mindset and heart you do not know, who is also sleeping and defenseless is in itself an evil act. There were too many things that could have been done here other than going out of your way to kill someone that was rendered incapacitated. Ultimately I am ruling it an evil act in the context of its committal. This won't alter much of anything but it could down the road. I appreciate the feedback from the group, it was helpful to reflect on and I learned the term necro-thread too. I should add that [B]no[/B] kobold babies were harmed in the encounter or subsequently. [/QUOTE]
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