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is this an evil act?
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<blockquote data-quote="green slime" data-source="post: 476258" data-attributes="member: 1325"><p></p><p></p><p><span style="color: limegreen"> Not EVERYONE, but just enough to cause people to pause and reflect. Of course real villains exist, and many will fight to the death, either because they believe in their cause, or they believe in their ultimate victory, or because of the terrible retribution they will suffer should they fail, or because they cannot believe there is forgiveness for what they have done. The reasons are there for the DM to provide. </span></p><p></p><p></p><p></p><p><span style="color: limegreen">Agreed. See previous statment.</span></p><p></p><p></p><p></p><p><span style="color: limegreen">It would get a tad tiring, wouldn't it? Just as it would if all enemies were mere through and through Evil, all the time. </span></p><p><span style="color: limegreen"></span></p><p><span style="color: limegreen">I shocked my players once, when they ignored the surrender of a group of goblins, (the PCs kept up the slaughter). Instead of fighting back, the goblins sprinted for the second storey window and threw themselves out, hoping to get away. They died from the fall of course. Suddenly the slaughter didn't seem so heroic anymore. Since then, the players usually accept surrender, and find most times, it causes little problem. Most mortals find they enjoy life, especially if you stick a large sword under their nose and ask.</span></p></blockquote><p></p>
[QUOTE="green slime, post: 476258, member: 1325"] [color=purple][/color] [color=limegreen] Not EVERYONE, but just enough to cause people to pause and reflect. Of course real villains exist, and many will fight to the death, either because they believe in their cause, or they believe in their ultimate victory, or because of the terrible retribution they will suffer should they fail, or because they cannot believe there is forgiveness for what they have done. The reasons are there for the DM to provide. [/color] [B][color=purple][/color][/b][color=purple][/color] [color=limegreen]Agreed. See previous statment.[/color] [B][/b] [color=limegreen]It would get a tad tiring, wouldn't it? Just as it would if all enemies were mere through and through Evil, all the time. I shocked my players once, when they ignored the surrender of a group of goblins, (the PCs kept up the slaughter). Instead of fighting back, the goblins sprinted for the second storey window and threw themselves out, hoping to get away. They died from the fall of course. Suddenly the slaughter didn't seem so heroic anymore. Since then, the players usually accept surrender, and find most times, it causes little problem. Most mortals find they enjoy life, especially if you stick a large sword under their nose and ask.[/color] [/QUOTE]
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