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<blockquote data-quote="Gaiden" data-source="post: 3909002" data-attributes="member: 103"><p>Check out ToB:Bo9S's. There are a few maneuvers that are really useful for charging. IDHMBWM, but IIRC, there is a maneuver that allows you to ignore movement penalties for rough terrain - that is extremely useful. </p><p></p><p>Also, the charging through your friend's space rule is absolutely irrelevant. Just overrun them. When you overrun, they can choose to avoid you. There problem solved. Oh, and a good jump score can often times trump charging complications.</p><p></p><p>Finally, ditch the two weapon pounce. Pouncing is far better - and there are a number of ways to get it.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 3909002, member: 103"] Check out ToB:Bo9S's. There are a few maneuvers that are really useful for charging. IDHMBWM, but IIRC, there is a maneuver that allows you to ignore movement penalties for rough terrain - that is extremely useful. Also, the charging through your friend's space rule is absolutely irrelevant. Just overrun them. When you overrun, they can choose to avoid you. There problem solved. Oh, and a good jump score can often times trump charging complications. Finally, ditch the two weapon pounce. Pouncing is far better - and there are a number of ways to get it. [/QUOTE]
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