Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is This Evil? D&D Morality.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Faolyn" data-source="post: 8759483" data-attributes="member: 6915329"><p>See, in a case like that, there's an easy compromise--rocks doesn't need <em>all </em>the land, and farms don't need <em>all </em>the land. They can share. If the rocks refuse to and think killing all the humans is the best way for them to be able to feed on sunlight, even though they're 12th-level druids with access to plenty of magic that would make the sharing possible and profitable for both--then the rocks are evil.</p><p></p><p>Yes, I realize that this scenario is likely just made up and you aren't planning a setting with 1-2 billion 12th-level druid-rocks, but my point is still valid. Unless this world has next to no land, then there should be plenty of space for these rocks. Do the rocks care about the weather? If not, then they have tons of space in the desert and at the poles (migrating between north and south) where farmers can't go. Depending on how big they are, they could even just hang around in regular human spaces soaking up the sunlight and not bothering anyone. We have tons of room for even big rocks everywhere.</p><p></p><p>If they choose not to, if they choose to still kill the humans when they really don't need to, then they're evil.</p><p></p><p></p><p>I don't think the locusts comparison is apt, because your scenario seems to have the idea that the aliens are coming to the humans, not the other way around. So the aliens would be the locusts.</p><p></p><p>If the aliens are intelligent, then no matter how alien they are, they should have at least some ability to understand that humans don't want to be eaten. Even if their own biology or culture tells them that it's OK to eat sentient beings, if they understand that humans are sentient and saying "no," then they should be intelligent enough to respect that.</p><p></p><p>(Question: is this some sort of roundabout way to get everyone to convert to vegetarianism?)</p><p></p><p></p><p>If it's because humans are tasty, then this would make them evil. If it's because humans are literally the only food they could eat... well, why are you, as a GM, using this scenario? And by D&D standards, that makes them evil.</p><p></p><p></p><p>All humans? Like every last man, woman, NB person, and child is a direct threat to this species? If so, <em>how</em>? I'm sure you could come up with a reason for it--it's a fantasy world, maybe there's only so many souls/animating forces to go around, humans and alien rocks have to get their souls from the same source for whatever reason, but humans breed so much faster that the rocks are literally no longer being born right or at all because of humans. But it kind of didn't sound like you were going for that. So if it's not something magical like that, how is every human a direct threat to them.</p><p></p><p>If only <em>some </em>humans are a threat, then it's evil to kill <em>all </em>humans.</p><p></p><p></p><p>Then it's evil, because the rocks aren't getting the full story; they're basing their beliefs on superstition or bigotry.</p><p></p><p></p><p>As I said before, this is unlikely the case. All humans are literally in competition with each other for the same food and there's tons of food to go around (the problem is in <em>distributing </em>it fairly and affordably). Even if medieval fantasy world got a couple of billion aliens who could eat human foods, then there would be starvation due to the relatively low-tech farming techniques of the time period... but then these aliens should able able to contribute their own knowledge of farming to improve such a thing.</p><p></p><p></p><p>Then it would still be evil, because if they have the ability to kill off all humans, then they likely have the ability to fix climate change. Or are those 1-2 billion 12th-level druid-rocks all talk and no carbon scrubber, hmm?</p><p></p><p></p><p>Then, evil.</p><p></p><p></p><p>Then, evil.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8759483, member: 6915329"] See, in a case like that, there's an easy compromise--rocks doesn't need [I]all [/I]the land, and farms don't need [I]all [/I]the land. They can share. If the rocks refuse to and think killing all the humans is the best way for them to be able to feed on sunlight, even though they're 12th-level druids with access to plenty of magic that would make the sharing possible and profitable for both--then the rocks are evil. Yes, I realize that this scenario is likely just made up and you aren't planning a setting with 1-2 billion 12th-level druid-rocks, but my point is still valid. Unless this world has next to no land, then there should be plenty of space for these rocks. Do the rocks care about the weather? If not, then they have tons of space in the desert and at the poles (migrating between north and south) where farmers can't go. Depending on how big they are, they could even just hang around in regular human spaces soaking up the sunlight and not bothering anyone. We have tons of room for even big rocks everywhere. If they choose not to, if they choose to still kill the humans when they really don't need to, then they're evil. I don't think the locusts comparison is apt, because your scenario seems to have the idea that the aliens are coming to the humans, not the other way around. So the aliens would be the locusts. If the aliens are intelligent, then no matter how alien they are, they should have at least some ability to understand that humans don't want to be eaten. Even if their own biology or culture tells them that it's OK to eat sentient beings, if they understand that humans are sentient and saying "no," then they should be intelligent enough to respect that. (Question: is this some sort of roundabout way to get everyone to convert to vegetarianism?) If it's because humans are tasty, then this would make them evil. If it's because humans are literally the only food they could eat... well, why are you, as a GM, using this scenario? And by D&D standards, that makes them evil. All humans? Like every last man, woman, NB person, and child is a direct threat to this species? If so, [I]how[/I]? I'm sure you could come up with a reason for it--it's a fantasy world, maybe there's only so many souls/animating forces to go around, humans and alien rocks have to get their souls from the same source for whatever reason, but humans breed so much faster that the rocks are literally no longer being born right or at all because of humans. But it kind of didn't sound like you were going for that. So if it's not something magical like that, how is every human a direct threat to them. If only [I]some [/I]humans are a threat, then it's evil to kill [I]all [/I]humans. Then it's evil, because the rocks aren't getting the full story; they're basing their beliefs on superstition or bigotry. As I said before, this is unlikely the case. All humans are literally in competition with each other for the same food and there's tons of food to go around (the problem is in [I]distributing [/I]it fairly and affordably). Even if medieval fantasy world got a couple of billion aliens who could eat human foods, then there would be starvation due to the relatively low-tech farming techniques of the time period... but then these aliens should able able to contribute their own knowledge of farming to improve such a thing. Then it would still be evil, because if they have the ability to kill off all humans, then they likely have the ability to fix climate change. Or are those 1-2 billion 12th-level druid-rocks all talk and no carbon scrubber, hmm? Then, evil. Then, evil. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is This Evil? D&D Morality.
Top