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Is this fair? - confessions of a killer DM
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 3023118" data-attributes="member: 5868"><p>I was a player in the first two sessions, and I think the DM has been tough but fair. We were way over our head in the first session -- should have ran, and made a couple of tactical mistakes that cost us big, though we came close to winning our fight. A black dragon flying in and melting the sentry on the top of the Keep is a good indicator that you're in too deep -- but at that point it was too late to run. Session 2 was an outgrowth of session 1 -- we just couldn't get away from the army of lizardmen.</p><p></p><p>If I were to fault the DM at all, it would be to watch the ELs and adventure sequence a little closer. I believe we started with "Encounter at Blackwall Keep", which is a later adventure in the series. I'm not certain he intended the party to stay and fight at Blackwall -- I think we were supposed to run, which would have taken us to the first adventure (I think the shaft we encountered at the end of Session 2 was the entrance to the Whispering Cairn, though I'm not certain). But you can't always count on the PCs following that plan -- sometimes they just decide to be heroic!</p><p></p><p>Personally, I had fun with both sessions, though I'd expect frustration to set in after the third near-TPK.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 3023118, member: 5868"] I was a player in the first two sessions, and I think the DM has been tough but fair. We were way over our head in the first session -- should have ran, and made a couple of tactical mistakes that cost us big, though we came close to winning our fight. A black dragon flying in and melting the sentry on the top of the Keep is a good indicator that you're in too deep -- but at that point it was too late to run. Session 2 was an outgrowth of session 1 -- we just couldn't get away from the army of lizardmen. If I were to fault the DM at all, it would be to watch the ELs and adventure sequence a little closer. I believe we started with "Encounter at Blackwall Keep", which is a later adventure in the series. I'm not certain he intended the party to stay and fight at Blackwall -- I think we were supposed to run, which would have taken us to the first adventure (I think the shaft we encountered at the end of Session 2 was the entrance to the Whispering Cairn, though I'm not certain). But you can't always count on the PCs following that plan -- sometimes they just decide to be heroic! Personally, I had fun with both sessions, though I'd expect frustration to set in after the third near-TPK. [/QUOTE]
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