Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Is this fair? - confessions of a killer DM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="diaglo" data-source="post: 3024583" data-attributes="member: 2885"><p>player 4 here (loki44, JoeBlank, and Olgar Shiverstone already piped in).</p><p></p><p>part of the problem is outside influence. we thought we'd have 7 players for session 1 and a very good diverse party. human cleric of pelor, human paladin, human barbarian, human spellthief, elf bard, human ranger, and halfelf elementalist. but we only had the first 4 party members. the elf, ranger, and arcane caster didn't show.</p><p></p><p>we played with what we had.</p><p></p><p>session 2 started with the spellthief disabled. and again we thought we'd have a larger diverse party. but ... we ended up with human fighter, halfling cloistered cleric, dwarf druid with badger companion, and elf bard. plus the disabled spellthief. we did run. but trying to stay together as a group and dealing with encumbrance, sleeping in armor vs fatigue, and small size movement... well we got caught. again no ranger or arcane caster.</p><p></p><p>session 3 started with the whole party from session 2 disabled. no arcane caster or ranger. the cure light wounds spells sucked on the rolls. the cleric was at 1hp too btw. so one guy at -4 and one guy at -5. with 3 PCs at a total of 4hps. and a pack of wild dogs outside. meant we couldn't run still. we did a quick search below. but we lacked the proper tools and equip for a dungeon crawl. and besides it was a dead end. the bard proved that with cutting the rope for the lizardman.</p><p></p><p>would have liked to run. but it wasn't gonna happen for the whole party. lowering the disabled guys down and the cleric climbing down was all we had time to do before we rolled init.</p><p></p><p>human fighter in scale and 1hp isn't gonna survive a fall of 40'. likewise dwarf druid with no armor and 2hp. and no way out of the tomb with little supplies. the best we tried to do was hold the cave entrance and hope the lizards didn't find the rope dangling down. and at first it only looked like 3 lizards. but turned out to be way more.</p><p></p><p>edit: i'm enjoying the game too. but so far haven't had a chance to do anything that i wouldn't do otherwise.</p></blockquote><p></p>
[QUOTE="diaglo, post: 3024583, member: 2885"] player 4 here (loki44, JoeBlank, and Olgar Shiverstone already piped in). part of the problem is outside influence. we thought we'd have 7 players for session 1 and a very good diverse party. human cleric of pelor, human paladin, human barbarian, human spellthief, elf bard, human ranger, and halfelf elementalist. but we only had the first 4 party members. the elf, ranger, and arcane caster didn't show. we played with what we had. session 2 started with the spellthief disabled. and again we thought we'd have a larger diverse party. but ... we ended up with human fighter, halfling cloistered cleric, dwarf druid with badger companion, and elf bard. plus the disabled spellthief. we did run. but trying to stay together as a group and dealing with encumbrance, sleeping in armor vs fatigue, and small size movement... well we got caught. again no ranger or arcane caster. session 3 started with the whole party from session 2 disabled. no arcane caster or ranger. the cure light wounds spells sucked on the rolls. the cleric was at 1hp too btw. so one guy at -4 and one guy at -5. with 3 PCs at a total of 4hps. and a pack of wild dogs outside. meant we couldn't run still. we did a quick search below. but we lacked the proper tools and equip for a dungeon crawl. and besides it was a dead end. the bard proved that with cutting the rope for the lizardman. would have liked to run. but it wasn't gonna happen for the whole party. lowering the disabled guys down and the cleric climbing down was all we had time to do before we rolled init. human fighter in scale and 1hp isn't gonna survive a fall of 40'. likewise dwarf druid with no armor and 2hp. and no way out of the tomb with little supplies. the best we tried to do was hold the cave entrance and hope the lizards didn't find the rope dangling down. and at first it only looked like 3 lizards. but turned out to be way more. edit: i'm enjoying the game too. but so far haven't had a chance to do anything that i wouldn't do otherwise. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is this fair? - confessions of a killer DM
Top