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Is this fair? -- your personal opinion
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<blockquote data-quote="takyris" data-source="post: 3027372" data-attributes="member: 5171"><p>If she were a professional trap-finder, and if I'd signed on for a mission that involved traps... yeah. I'd sort of have to.</p><p></p><p>I mean, yeah, your "If there's a way to avoid it" is a duh, but only to a point. In a heroic game, there's only so much time I want to spend summoning monsters and asking them to pull levers for me. I'd happily do that garbage if I'd taken on "The Lair of Trappy McTrapster, Master of Traps", but if every useable object in the dungeon was like that, I'd find a new group.</p><p></p><p>Your mileage may, and almost certainly does, vary.</p><p></p><p></p><p></p><p>If you can't get into a PC's head enough to put in the context of "We take jobs we think we can do, and there weren't horrible nasty things well beyond our abilities in the rest of this hellhole, so yeah, I'm gonna logically conclude that even if there's a trap she can't find after a careful search, it'll probably be something we can limp away from afterward," then that's your issue.</p><p></p><p>Your assumption that knowing the degree of danger implies that one is metagaming by using the exact numbers doesn't hold up. I don't need a tape measure to decide whether it's safe to jump from a given height. I don't need a vision test to figure out which of my friends is the best at scouting when we play paintball. And if I've been watching a friend find and disable traps in life-threatening situations for awhile now, I don't need a rated score of her abilities to know that if she takes her time, there's not a heck of a lot she can't find.</p></blockquote><p></p>
[QUOTE="takyris, post: 3027372, member: 5171"] If she were a professional trap-finder, and if I'd signed on for a mission that involved traps... yeah. I'd sort of have to. I mean, yeah, your "If there's a way to avoid it" is a duh, but only to a point. In a heroic game, there's only so much time I want to spend summoning monsters and asking them to pull levers for me. I'd happily do that garbage if I'd taken on "The Lair of Trappy McTrapster, Master of Traps", but if every useable object in the dungeon was like that, I'd find a new group. Your mileage may, and almost certainly does, vary. If you can't get into a PC's head enough to put in the context of "We take jobs we think we can do, and there weren't horrible nasty things well beyond our abilities in the rest of this hellhole, so yeah, I'm gonna logically conclude that even if there's a trap she can't find after a careful search, it'll probably be something we can limp away from afterward," then that's your issue. Your assumption that knowing the degree of danger implies that one is metagaming by using the exact numbers doesn't hold up. I don't need a tape measure to decide whether it's safe to jump from a given height. I don't need a vision test to figure out which of my friends is the best at scouting when we play paintball. And if I've been watching a friend find and disable traps in life-threatening situations for awhile now, I don't need a rated score of her abilities to know that if she takes her time, there's not a heck of a lot she can't find. [/QUOTE]
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