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Is this fair? -- your personal opinion
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<blockquote data-quote="I'm A Banana" data-source="post: 3031391" data-attributes="member: 2067"><p>Odysseus wooed and slept with saucy foreign women and never once worried about catching the ancient greek herpes.</p><p></p><p>Odysseus spat in the face of GODS, in fact, one of the most ancient and powerful of all gods, and lived to tell the tale.</p><p></p><p>When faced between Scylla and Charibdis, Odysseus didn't say "I will stay here because it is safe." He said "I need to get home, and they are in my way, so I will go THROUGH them. Damn the danger!"</p><p></p><p>Odysseus was VERY heroic. He recklessly confronted dangers of an extreme and obviously deadly nature and lived to tell the tale. He lived because of his cleverness (and no small amount of divine intervention), but that doesn't eradicate the fact that he most definately did not play it safe. Safe would have been accepting his fate. Safe would have been not going to Troy. Safe never entered into his equasion.</p><p></p><p></p><p></p><p>Evil doesn't always loose. You're wrong to assume so. You are once again mischaracterising those opposing you of wanting it easy and simple, and that remains as untrue as it ever was. People don't want it easy. They just want it fair and fun.</p><p></p><p>No, evil attains many victories. But unless those victories make for a more interesting game, they really don't matter, and probably shouldn't be included. And certainly D&D should be played with the assumption that it is fair and fun.</p><p></p><p>This magical death lever is crazy out-of-the-blue assassination that only the very paranoid characters (and, thus, not fully apt for the vast majority of D&D characters) or most prescient metagame thinkers would avoid.</p><p></p><p>This makes it unfair, and, for most, not fun.</p><p></p><p>"Unfair" is a completely valid and apt label for this scenario, and one doesn't need to resort to <em>ad absurdium</em> attacks to disagree, merely just be comfortable with paranoid characters or presceint players.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3031391, member: 2067"] Odysseus wooed and slept with saucy foreign women and never once worried about catching the ancient greek herpes. Odysseus spat in the face of GODS, in fact, one of the most ancient and powerful of all gods, and lived to tell the tale. When faced between Scylla and Charibdis, Odysseus didn't say "I will stay here because it is safe." He said "I need to get home, and they are in my way, so I will go THROUGH them. Damn the danger!" Odysseus was VERY heroic. He recklessly confronted dangers of an extreme and obviously deadly nature and lived to tell the tale. He lived because of his cleverness (and no small amount of divine intervention), but that doesn't eradicate the fact that he most definately did not play it safe. Safe would have been accepting his fate. Safe would have been not going to Troy. Safe never entered into his equasion. Evil doesn't always loose. You're wrong to assume so. You are once again mischaracterising those opposing you of wanting it easy and simple, and that remains as untrue as it ever was. People don't want it easy. They just want it fair and fun. No, evil attains many victories. But unless those victories make for a more interesting game, they really don't matter, and probably shouldn't be included. And certainly D&D should be played with the assumption that it is fair and fun. This magical death lever is crazy out-of-the-blue assassination that only the very paranoid characters (and, thus, not fully apt for the vast majority of D&D characters) or most prescient metagame thinkers would avoid. This makes it unfair, and, for most, not fun. "Unfair" is a completely valid and apt label for this scenario, and one doesn't need to resort to [I]ad absurdium[/I] attacks to disagree, merely just be comfortable with paranoid characters or presceint players. [/QUOTE]
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