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Is this fair? -- your personal opinion
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<blockquote data-quote="DonTadow" data-source="post: 3036494" data-attributes="member: 22622"><p>Lets look at this in a broader perspective.</p><p></p><p>Should every little piece of the dungeon be investigated before the PCs interact with it? That's just a bit too paranoid for most campaigns. Once you start supertrapping typical objects where does it end. Yoou'll blow through 4 hours of game play with the pcs just checking out one room. And why? </p><p>So the DM can say he scored a PC kill by carefully hiding a trap and using his power of DM Fiat. </p><p></p><p>Puzzles are only fun if the PCs think they can solve it and can't. They are even more fun when the PCs are aware of it. </p><p></p><p>There is only one instance I can see this trap, as it is being fair. If the dungeon was built to test the greed of the players. But the only thing that would make it cool if there was some wierd riddle, hint or clue that hinted that greed was bad. </p><p></p><p>The trap as is just lacks the kinda tack that seperates good DMs from great ones.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3036494, member: 22622"] Lets look at this in a broader perspective. Should every little piece of the dungeon be investigated before the PCs interact with it? That's just a bit too paranoid for most campaigns. Once you start supertrapping typical objects where does it end. Yoou'll blow through 4 hours of game play with the pcs just checking out one room. And why? So the DM can say he scored a PC kill by carefully hiding a trap and using his power of DM Fiat. Puzzles are only fun if the PCs think they can solve it and can't. They are even more fun when the PCs are aware of it. There is only one instance I can see this trap, as it is being fair. If the dungeon was built to test the greed of the players. But the only thing that would make it cool if there was some wierd riddle, hint or clue that hinted that greed was bad. The trap as is just lacks the kinda tack that seperates good DMs from great ones. [/QUOTE]
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