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Is this fair? -- your personal opinion
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3037392" data-attributes="member: 19675"><p>As we see in the initial post, the party had "cleared the dungeon" and the only things they could find in the room were a secret door and an obvious lever. There is no place else for them to go except through the door.</p><p></p><p>To my mind, this is like when Captain Kirk asked "Excuse me, why does God need a starship?" The answer was that the being he was talking to was not God, was lying, and was quite dangerous.</p><p></p><p>So, why does a room (near the end of a dungeon) containing a secret door have an obvious lever as its only other feature?</p><p></p><p>1) its a trap</p><p>2) it triggers something they've already passed</p><p>3) it triggers something beyond the secret door</p><p>4) it does nothing</p><p>5) it triggers the door</p><p></p><p>I don't like most of the choices I see there. I'll leave the lever alone, and keep looking for other ways to trigger the door.</p><p></p><p> </p><p></p><p>IRL, what would you do if you found a toy on the battlefield? LEAVE IT ALONE- its probably not booby trapped, but the consequences of it being so are lethal.</p><p></p><p>IRL, what would you do if you entered a room in a secure area of a military base that had an unlabled phone on the wall? LEAVE IT ALONE- if it were meant for your use, there would be a sign and/or you would have been told going in what the phone's purpose was.</p><p></p><p>IRL, what would you do if you were in a maximum security prison (just visiting) and you were left unattended in a room with a lever on the wall? LEAVE IT ALONE- you don't know what it does- it could be a power switch, but it could also open barred doors meant to be closed, or close those meant to be open.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3037392, member: 19675"] As we see in the initial post, the party had "cleared the dungeon" and the only things they could find in the room were a secret door and an obvious lever. There is no place else for them to go except through the door. To my mind, this is like when Captain Kirk asked "Excuse me, why does God need a starship?" The answer was that the being he was talking to was not God, was lying, and was quite dangerous. So, why does a room (near the end of a dungeon) containing a secret door have an obvious lever as its only other feature? 1) its a trap 2) it triggers something they've already passed 3) it triggers something beyond the secret door 4) it does nothing 5) it triggers the door I don't like most of the choices I see there. I'll leave the lever alone, and keep looking for other ways to trigger the door. IRL, what would you do if you found a toy on the battlefield? LEAVE IT ALONE- its probably not booby trapped, but the consequences of it being so are lethal. IRL, what would you do if you entered a room in a secure area of a military base that had an unlabled phone on the wall? LEAVE IT ALONE- if it were meant for your use, there would be a sign and/or you would have been told going in what the phone's purpose was. IRL, what would you do if you were in a maximum security prison (just visiting) and you were left unattended in a room with a lever on the wall? LEAVE IT ALONE- you don't know what it does- it could be a power switch, but it could also open barred doors meant to be closed, or close those meant to be open. [/QUOTE]
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