Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is this fair?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="shurai" data-source="post: 3739426"><p>Clearly you haven't met any members of the Benevolent Protective Order of Ever-Expanding Circles of Proactive Justice before huh? : ]</p><p></p><p>More seriously, I think most Good-aligned characters who kill bad things and take their stuff would explain themselves thusly:</p><p></p><p>"Look, the things were raiding the village during full moons and carrying off the virgins. Am I going to feel bad that I <em>took their stuff</em> after I rooted out and dispatched the unspeakable monstrous little brutes? No!"</p><p></p><p>More specifically, here's the way my current character, a Chaotic Good travelling mercenary, would put it:</p><p></p><p>"Look, I gotta have money, because I need to eat. I can live off the land in a pinch, sure, but all it takes is one bad season and I starve. A man needs a few coins to keep the grave-digger away, you follow? And I don't kill good people, I swears I don't, and if I do, it ain't often. I'll break a contract if it don't sit right with me, see, an' I've even done a few jobs for free. Roughin' up crooked tax collectors and stuff. So I don't need no lectures from your or anyone else."</p><p></p><p>Anyway, speaking of believability, I usually don't believe that Good and Evil characters would really hang out together for prolonged periods of time, mostly because I can't see how they'd stand one another, to say nothing of trust. Otherwise, either the Good characters really aren't Good and should be modified downards by the DM to Neutral, or else the Evil characters aren't really Evil and should likewise be modified upwards to Neutral, or else there is some seriously effective subterfuge going on by someone, somehow, or else no one is doing anything that matters.</p><p></p><p>So, I generally don't allow Good and Evil characters to mix in my campaigns. It leads to trouble. Often players get annoyed when I change their alignments from Good to Neutral or Evil because they've been jerks for too long. You should see the shock and disbelief when I change things in the other direction, because an Evil character has been doing too many Good things or hasn't been Evil enough to warrant non-Neutrality. : ]</p></blockquote><p></p>
[QUOTE="shurai, post: 3739426"] Clearly you haven't met any members of the Benevolent Protective Order of Ever-Expanding Circles of Proactive Justice before huh? : ] More seriously, I think most Good-aligned characters who kill bad things and take their stuff would explain themselves thusly: "Look, the things were raiding the village during full moons and carrying off the virgins. Am I going to feel bad that I [i]took their stuff[/i] after I rooted out and dispatched the unspeakable monstrous little brutes? No!" More specifically, here's the way my current character, a Chaotic Good travelling mercenary, would put it: "Look, I gotta have money, because I need to eat. I can live off the land in a pinch, sure, but all it takes is one bad season and I starve. A man needs a few coins to keep the grave-digger away, you follow? And I don't kill good people, I swears I don't, and if I do, it ain't often. I'll break a contract if it don't sit right with me, see, an' I've even done a few jobs for free. Roughin' up crooked tax collectors and stuff. So I don't need no lectures from your or anyone else." Anyway, speaking of believability, I usually don't believe that Good and Evil characters would really hang out together for prolonged periods of time, mostly because I can't see how they'd stand one another, to say nothing of trust. Otherwise, either the Good characters really aren't Good and should be modified downards by the DM to Neutral, or else the Evil characters aren't really Evil and should likewise be modified upwards to Neutral, or else there is some seriously effective subterfuge going on by someone, somehow, or else no one is doing anything that matters. So, I generally don't allow Good and Evil characters to mix in my campaigns. It leads to trouble. Often players get annoyed when I change their alignments from Good to Neutral or Evil because they've been jerks for too long. You should see the shock and disbelief when I change things in the other direction, because an Evil character has been doing too many Good things or hasn't been Evil enough to warrant non-Neutrality. : ] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is this fair?
Top