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Is this feat a bad idea?
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<blockquote data-quote="Tywyll" data-source="post: 1204190" data-attributes="member: 8360"><p>Actually... yes, a lot of people do. See, they are still used to the old system whereby a multiclass character might be, say, 5/5 while the single class character would only be 6 or possibly 7. There was not a huge difference in power level. </p><p></p><p>But with 3e, and the whole stupid CR system based around the idea that all characters are, essentially, equal at any given level, people are discovering that multiclassing is a far cry from making classes 'equal'. Now, that 5/5 is nowhere near a 10th level straight character. And if your encounters are based around the idea that they are equivalent, the multiclassed character really takes the shaft. </p><p></p><p>Should multiclassed characters be as good as a straight character? No, they shouldn't. But they should be able to hold their own, which at high levels they barely can (depending on what you split class, of course). </p><p></p><p>I'm not sure that I agree the feat is incredibly unbalanced. Why? Because the straight caster will be taking item creation and metamagic feats, spell focus, et al while the split caster will be using up their valuable feat slots just to keep up with the casting level and abilities of that straight caster. </p><p>Now, that doesn't mean I would use the feat. I find it problematic to allow the main class benefits from advancing a level to be solely the province of a feat, but I think the idea is workable. </p><p></p><p>Bare in mind, at low levels, feats do effectively give the 'class benefits' of various classes: Weapon Focus gives someone a bonus to hit making them more fighter like. Toughness gives them more HP, effectively increasing their HD size for one level. Cosmopolitan gives someone an additional class skill they would normally be denied. So there is a precedence for it.</p></blockquote><p></p>
[QUOTE="Tywyll, post: 1204190, member: 8360"] Actually... yes, a lot of people do. See, they are still used to the old system whereby a multiclass character might be, say, 5/5 while the single class character would only be 6 or possibly 7. There was not a huge difference in power level. But with 3e, and the whole stupid CR system based around the idea that all characters are, essentially, equal at any given level, people are discovering that multiclassing is a far cry from making classes 'equal'. Now, that 5/5 is nowhere near a 10th level straight character. And if your encounters are based around the idea that they are equivalent, the multiclassed character really takes the shaft. Should multiclassed characters be as good as a straight character? No, they shouldn't. But they should be able to hold their own, which at high levels they barely can (depending on what you split class, of course). I'm not sure that I agree the feat is incredibly unbalanced. Why? Because the straight caster will be taking item creation and metamagic feats, spell focus, et al while the split caster will be using up their valuable feat slots just to keep up with the casting level and abilities of that straight caster. Now, that doesn't mean I would use the feat. I find it problematic to allow the main class benefits from advancing a level to be solely the province of a feat, but I think the idea is workable. Bare in mind, at low levels, feats do effectively give the 'class benefits' of various classes: Weapon Focus gives someone a bonus to hit making them more fighter like. Toughness gives them more HP, effectively increasing their HD size for one level. Cosmopolitan gives someone an additional class skill they would normally be denied. So there is a precedence for it. [/QUOTE]
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