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Is this feat a bad idea?
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<blockquote data-quote="Spatzimaus" data-source="post: 1204288" data-attributes="member: 3051"><p>BAHAHAHAHAHHAHAHHAHHA.... you get the idea.</p><p></p><p>In AD&D a straight 15th-level Fighter took as much XP as a Fighter/Cleric/Mage at around 12th in each (I don't have the books with me, though). They weren't even CLOSE to being balanced. The multiclasser lost a few hit points and THAC0, but in exchange had a ton of spells available.</p><p></p><p>There are four basic ways to multiclass in 3E/3.5E:</p><p></p><p>1> Mix two or more noncaster classes together: No real drawback. A Ranger 2/Barbarian 2/Fighter 2 compares well to a Fighter 6. In fact, this is often stronger than taking a straight class.</p><p>2> Mix a few spellcaster levels into a noncaster character (Fighter 12/Wizard 2): This usually works just fine. You don't lose much combat effectiveness, and certain low-level spells like True Strike can come in very handy for a weapon user.</p><p>3> Mix one or two noncaster levels into a spellcaster character (Wizard 10/Rogue 2). There's a lot more debate on this one; personally I've always liked this style. You end up being kind of like a Bard; not the best caster in the group, but still respectable. Some people don't like it, though.</p><p>4> Mix two caster classes together: Okay, this one sucks in 3E.</p><p></p><p>So, only situation #4 doesn't work well in 3E, and coincidentally it was the one that was completely broken in AD&D. I have no problem with this.</p><p>For the people who REALLY want this sort of character, the Mystic Theurge was created, but the MT's balance issues are another topic entirely. For those who want 2 or 3, there are PrCs like the Eldritch Knight.</p><p></p><p>Anyway, to the original topic: Broken. Giving "+1 spellcasting level" is WAY more powerful than any one Feat. Just making it "+1 caster level" (no extra spells/day, just increases the effectiveness of your existing spells) is worth a Feat in its own right.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1204288, member: 3051"] BAHAHAHAHAHHAHAHHAHHA.... you get the idea. In AD&D a straight 15th-level Fighter took as much XP as a Fighter/Cleric/Mage at around 12th in each (I don't have the books with me, though). They weren't even CLOSE to being balanced. The multiclasser lost a few hit points and THAC0, but in exchange had a ton of spells available. There are four basic ways to multiclass in 3E/3.5E: 1> Mix two or more noncaster classes together: No real drawback. A Ranger 2/Barbarian 2/Fighter 2 compares well to a Fighter 6. In fact, this is often stronger than taking a straight class. 2> Mix a few spellcaster levels into a noncaster character (Fighter 12/Wizard 2): This usually works just fine. You don't lose much combat effectiveness, and certain low-level spells like True Strike can come in very handy for a weapon user. 3> Mix one or two noncaster levels into a spellcaster character (Wizard 10/Rogue 2). There's a lot more debate on this one; personally I've always liked this style. You end up being kind of like a Bard; not the best caster in the group, but still respectable. Some people don't like it, though. 4> Mix two caster classes together: Okay, this one sucks in 3E. So, only situation #4 doesn't work well in 3E, and coincidentally it was the one that was completely broken in AD&D. I have no problem with this. For the people who REALLY want this sort of character, the Mystic Theurge was created, but the MT's balance issues are another topic entirely. For those who want 2 or 3, there are PrCs like the Eldritch Knight. Anyway, to the original topic: Broken. Giving "+1 spellcasting level" is WAY more powerful than any one Feat. Just making it "+1 caster level" (no extra spells/day, just increases the effectiveness of your existing spells) is worth a Feat in its own right. [/QUOTE]
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