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is this GM bad or am i just a wuss?
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<blockquote data-quote="pemerton" data-source="post: 5640873" data-attributes="member: 42582"><p>These sound to me like crappy games that I wouldn't be interested in playing in unless I had a lot of spare time and/or was getting to hang out with some good friends while occasionally rolling the dice.</p><p></p><p>My general approach to GMing is: (i) frame scenes that will engage the players; (ii) frame scenes that the players' PCs are capable of dealing with in a fashion that those players will enjoy; (iii) let the players decide <em>how</em> to engage with the scenes you frame.</p><p></p><p>This GM, it seems, is framing scenes thinking only of what will interest him; is framing scenes that the players' PCs can't deal with in a way that is enjoyable to the players (Frost Giants, liches unpickable locks, lots of imprisonment, bland corridors, pointless loot location, etc); and is railroading the players into engaging with those scenes in a particular way (including by taking over control of the PCs).</p><p></p><p>Personally, as a GM I'm also happy to be relaxed about the rules, and to make suggestions to the players where a rule is obviously applicable and they haven't noticed it. I would think that a GM who is <em>not</em> going to be relaxed about the rules, and is going to be a stickler about the players doing it all on their own, might have the decency to respect their decisions. Apparently not so in this case!</p></blockquote><p></p>
[QUOTE="pemerton, post: 5640873, member: 42582"] These sound to me like crappy games that I wouldn't be interested in playing in unless I had a lot of spare time and/or was getting to hang out with some good friends while occasionally rolling the dice. My general approach to GMing is: (i) frame scenes that will engage the players; (ii) frame scenes that the players' PCs are capable of dealing with in a fashion that those players will enjoy; (iii) let the players decide [I]how[/I] to engage with the scenes you frame. This GM, it seems, is framing scenes thinking only of what will interest him; is framing scenes that the players' PCs can't deal with in a way that is enjoyable to the players (Frost Giants, liches unpickable locks, lots of imprisonment, bland corridors, pointless loot location, etc); and is railroading the players into engaging with those scenes in a particular way (including by taking over control of the PCs). Personally, as a GM I'm also happy to be relaxed about the rules, and to make suggestions to the players where a rule is obviously applicable and they haven't noticed it. I would think that a GM who is [I]not[/I] going to be relaxed about the rules, and is going to be a stickler about the players doing it all on their own, might have the decency to respect their decisions. Apparently not so in this case! [/QUOTE]
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