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<blockquote data-quote="Skald" data-source="post: 52105" data-attributes="member: 1601"><p>Although I don't know the particulars of your campaign, I think it is bad policy to give out magic items "just because" or if a particular item happens to be "cool."</p><p></p><p>Does your party <em>need</em> a +7 weapon? What special purpose does it serve, and are the players going to actually use the weapon to fulfill this purpose?</p><p></p><p>It's intelligent, you say, and only the party can use it. Will this weapon force the party to partake in a quest then, or can the fact that <em>only the party can use it</em> serve as a means to make NPCs not bother trying to steal it?</p><p></p><p>You also mentioned pricing (even though you skipped the necessity when handing it out the weapon). Are magical weapons normally for sale in your campaign? Why on earth (or whatever your campaign world's name is) would the owner want to sell a weapon such as that? Was there an adventure that the party undertook to gather the materials necessary to forge such a weapon, or did they convince a very powerful and high-level wizard to make it for them at no cost?</p><p></p><p>I'm not going to attack you personally here, but yes, I do think you went overboard by simply handing out the weapon, not to mention avoiding the exciting and arduous adventures it should have taken to gain an item of that much power. The party didn't earn it (yes, they've earned their levels, but not the sword), there were no sacrifices involved in gaining it, and I guarantee that as soon as you take it away, someone is going to throw a fit.</p><p></p><p>A +7 sword... wow. I never found anything like that in all my gaming years.</p></blockquote><p></p>
[QUOTE="Skald, post: 52105, member: 1601"] Although I don't know the particulars of your campaign, I think it is bad policy to give out magic items "just because" or if a particular item happens to be "cool." Does your party [i]need[/i] a +7 weapon? What special purpose does it serve, and are the players going to actually use the weapon to fulfill this purpose? It's intelligent, you say, and only the party can use it. Will this weapon force the party to partake in a quest then, or can the fact that [i]only the party can use it[/i] serve as a means to make NPCs not bother trying to steal it? You also mentioned pricing (even though you skipped the necessity when handing it out the weapon). Are magical weapons normally for sale in your campaign? Why on earth (or whatever your campaign world's name is) would the owner want to sell a weapon such as that? Was there an adventure that the party undertook to gather the materials necessary to forge such a weapon, or did they convince a very powerful and high-level wizard to make it for them at no cost? I'm not going to attack you personally here, but yes, I do think you went overboard by simply handing out the weapon, not to mention avoiding the exciting and arduous adventures it should have taken to gain an item of that much power. The party didn't earn it (yes, they've earned their levels, but not the sword), there were no sacrifices involved in gaining it, and I guarantee that as soon as you take it away, someone is going to throw a fit. A +7 sword... wow. I never found anything like that in all my gaming years. [/QUOTE]
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