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Is this good or bad? 1st level party ALREADY has a stronghold...
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<blockquote data-quote="Bob Aberton" data-source="post: 55823" data-attributes="member: 1518"><p><strong>just got a great idea...</strong></p><p></p><p>Well anyway, as I stated in my last post, the stronghold is *not* pre-existing. The characters are going to have it built. It is in a wilderness area anyway. However, they will have to get a License to Crenellate, which is a license required to build a castel, approved by the local King/lord/count/big boss man. When they ask for a license, the local landowver is very wary of giving it to them, considering he doesn't want competition. So, he has them turn spies and spy on the trecherous neighbor, who is building an army to conquer the guy the PCs want their license from. So, they will have to go and spy out his schemes, which should take a fairly long time, considering this neighbor has no less than 4 plans in place for causing profitable chaos (profitable for him, that is), and each of those has a back-up plan. Which in turn, each back-up plan has a back-up plan.</p><p></p><p>Anyway, long story short, this whole stronghold thing is already providing interesting plot hooks, and they haven't even started to build it yet... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />....</p></blockquote><p></p>
[QUOTE="Bob Aberton, post: 55823, member: 1518"] [b]just got a great idea...[/b] Well anyway, as I stated in my last post, the stronghold is *not* pre-existing. The characters are going to have it built. It is in a wilderness area anyway. However, they will have to get a License to Crenellate, which is a license required to build a castel, approved by the local King/lord/count/big boss man. When they ask for a license, the local landowver is very wary of giving it to them, considering he doesn't want competition. So, he has them turn spies and spy on the trecherous neighbor, who is building an army to conquer the guy the PCs want their license from. So, they will have to go and spy out his schemes, which should take a fairly long time, considering this neighbor has no less than 4 plans in place for causing profitable chaos (profitable for him, that is), and each of those has a back-up plan. Which in turn, each back-up plan has a back-up plan. Anyway, long story short, this whole stronghold thing is already providing interesting plot hooks, and they haven't even started to build it yet... :-).... [/QUOTE]
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Is this good or bad? 1st level party ALREADY has a stronghold...
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