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Is this good or bad? 1st level party ALREADY has a stronghold...
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<blockquote data-quote="Doc_Klueless" data-source="post: 57210" data-attributes="member: 261"><p>This is <strong>not</strong> an attack on Wolfspider, so please don't take it that way, but rather an argument against the "wait until they are higher level" thing that tends to go around. Here goes:</p><p></p><p>Are all your land/stronghold holding nobles high(er) level NPC-class nobles? I see no reason why an inexperienced PC couldn't hold a stronghold when history is full of nobles who took over a castle/stronghold/fief/KINGDOM and were totally unsuited and/or inexperienced at it. It'd make for some fun play.</p><p></p><p>Doing everything you can to take their property from them or making their characters' lives as unpleasant as possible is punishing them for a mistake (if you want to look at it as a mistake) done by the DM. That's unpleasant and, if I were the players, I'd seriously consider quitting the game. Who knows what the DM will pull the next time he "screws" up or I manage to "one up" him through good play with the elements presented to me.</p><p></p><p>Instead, use the stronghold for the story hooks it presents, or, at worst, show the characters/players just how <em>boring</em> stronghold life can be. After 10 months of balancing the budget, they may abandon the stronghold all on their own or, more likely if it was my stronghold, leave it in the hands of a faithful (hopefully) custodian/castellan/chamberlain/somebody so that I'd have a secure home base to return to if need be. That would produce even more story hooks if the custodian turned out to be not so faithful or down right treacherous!</p></blockquote><p></p>
[QUOTE="Doc_Klueless, post: 57210, member: 261"] This is [b]not[/b] an attack on Wolfspider, so please don't take it that way, but rather an argument against the "wait until they are higher level" thing that tends to go around. Here goes: Are all your land/stronghold holding nobles high(er) level NPC-class nobles? I see no reason why an inexperienced PC couldn't hold a stronghold when history is full of nobles who took over a castle/stronghold/fief/KINGDOM and were totally unsuited and/or inexperienced at it. It'd make for some fun play. Doing everything you can to take their property from them or making their characters' lives as unpleasant as possible is punishing them for a mistake (if you want to look at it as a mistake) done by the DM. That's unpleasant and, if I were the players, I'd seriously consider quitting the game. Who knows what the DM will pull the next time he "screws" up or I manage to "one up" him through good play with the elements presented to me. Instead, use the stronghold for the story hooks it presents, or, at worst, show the characters/players just how [i]boring[/i] stronghold life can be. After 10 months of balancing the budget, they may abandon the stronghold all on their own or, more likely if it was my stronghold, leave it in the hands of a faithful (hopefully) custodian/castellan/chamberlain/somebody so that I'd have a secure home base to return to if need be. That would produce even more story hooks if the custodian turned out to be not so faithful or down right treacherous! [/QUOTE]
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Is this good or bad? 1st level party ALREADY has a stronghold...
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