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<blockquote data-quote="Umbran" data-source="post: 4165641" data-attributes="member: 177"><p>I didn't say they were undefinable, so much as say we don't have a good definition on hand to use for this purpose.</p><p></p><p>When someone says, "That person is very strong," we all have an understanding of what that means. We understand that it isn't a terribly precise statement, and that's okay. And in the game, when we say we have a person with a 17 Strength, we know what it means, as it is clearly defined in the rules.</p><p></p><p>The problem is that mapping the real-world differences in strength between males and females starts getting into a level of detail the game really wasn't designed to handle. The <em>game's</em> definition of stats, and modes of simulation, are not built for it. This doesn't say it cannot be done, but it suggests that there'll be enough additional work to do it right that it isn't worth the effort. This isn't a game about the minutiae of weightlifting, after all. </p><p></p><p>Note, I'm assuming that you want to simulate those differences with some impressive level of accuracy, that you want to get this "right". If what you really want is to simulate a world in which females are on average 2 points weaker than men, and who gives a hoot what happens in the real world, this discussion is not useful.</p></blockquote><p></p>
[QUOTE="Umbran, post: 4165641, member: 177"] I didn't say they were undefinable, so much as say we don't have a good definition on hand to use for this purpose. When someone says, "That person is very strong," we all have an understanding of what that means. We understand that it isn't a terribly precise statement, and that's okay. And in the game, when we say we have a person with a 17 Strength, we know what it means, as it is clearly defined in the rules. The problem is that mapping the real-world differences in strength between males and females starts getting into a level of detail the game really wasn't designed to handle. The [i]game's[/i] definition of stats, and modes of simulation, are not built for it. This doesn't say it cannot be done, but it suggests that there'll be enough additional work to do it right that it isn't worth the effort. This isn't a game about the minutiae of weightlifting, after all. Note, I'm assuming that you want to simulate those differences with some impressive level of accuracy, that you want to get this "right". If what you really want is to simulate a world in which females are on average 2 points weaker than men, and who gives a hoot what happens in the real world, this discussion is not useful. [/QUOTE]
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